We have 3 main House rules
1. Always play the sequence of a throw. Then play the intercept, intercetpion is always awarded even if the ball was not caught.
2. Keeping with V3, the apothecary can only be used after the match on any injury of your choosing. This was felt to be a bit more realistic. Provision was allowed to use it then and there, similar to a 'magic sponge' but generally players accepted the attrition.
3. Star Players can join a team of 150 TR and will leave after the fist loss, the Player cannot be rehired until the team has won again.
Ease of rules
Moderator: TFF Mods
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- mattgslater's court jester
- Posts: 1487
- Joined: Wed Nov 25, 2009 6:39 pm
- Location: Bristol
Ease of rules
Reason: ''
The Scrumpers (Wood Elf)
Gitmo (Chaos Dwarves)
Sheik Ya Bouti (Khemri)
Fast and Furry (Skaven)
The Disposables (Halflings)
Young Mutants Chaos Association (Chaos)
Gitmo (Chaos Dwarves)
Sheik Ya Bouti (Khemri)
Fast and Furry (Skaven)
The Disposables (Halflings)
Young Mutants Chaos Association (Chaos)