The stuff in RED is even more out there, to the point I'm not convinced myself.
All +1 bonuses for agility rolls are removed (Pick up, Dodge).
All Pass rolls have -1 from the current (so QP is 0, SP is -1 etc)
The following skills have a +1 bonus added: Sure Hands, Dodge, Pass
A new Extraordinary skill is added: Agile - a player with this skill adds +1 to their dodge rolls (cannot be combined with the bonus from Dodge).
The following players have Agile added: any Elf player (Dark, High Wood and Pro), Slann Catcher
Hmmm, sounded a lot better in my head - perhaps I shouldn't have waited 3 hours before getting this written down. Oh well, will leave this up as an example on "how not to design a house rule", and in case it actually germinates a good idea for someone.
