Hi Garion and all,
Garion said:
One change I always liked the idea of was to allow TTM to work as a long pass again (like LRB4) but only for big guys with Strong Arm. I think that would help them a little bit.
and
Legowarrior said:
A skill for landing would boost all the stunty teams can we put that in the game? Or add it to another skill?
Both quite nice ideas. My personal favourite is +1 to the landing roll if you don't have the ball.
But I'm staying away from these so the rules won't get weighed down by lots of tiny tweaks.
Garion said:
No thanks, I hate Khemri, too boring for my taste. which other teams are in the other group?
Dude, you're not even trying now
Tweaked group: Orc, Dwarf, Woodies, Undead, Amazon, Human, Khemri, Vampire, Ogre, ½ling, Gobs, UW.
Original group: Darkies, Skaven, High, Chaos, CDs, Norse, Lizardmen, Necro, Elf, Nurgle, Pact, Slann
I fancy something different. Why dont we play your Kislev team I posted in that other thread
I like your spin on it, but tournament 2 will be pure NTBB.
No daemons, no Ithilmar Elfs, no Tileans. Heck, even no Bretonnians
Garion said:
About slightly boosted teams, i think that could be very tricky. Im happy jsut to do the same again really.
and
Tourach agreed:
How do we know that the team progression is right. Every time i tried to play with boosted teams, something was just not right, linemen/BO/sauri and other low ag players had to many skill. Or one could try a team that would have faired badly underways but works well at the current tv, like an (just an idea) all standfirm dwarf team.
Well, I'll have to think hard, that's for sure. Luckily I've got 8 months

But I'll be shooting for around 130TV, so it won't be a big fake freak - just something like a 5-7 game head start. I'll pull some stats to get the skill/cash ratio right, and I'll also work up some stats to get the SPP spread reasonably sensible. Finally, I'll have people pick their skills - then add in a handful of MVPs after the fact, so the teams can't be completely tailored. And finally, of course, this won't be a resurrection tournament, so it's real progression from there - meaning TV sweet-spotting is likely to go sour as teams develop.
I think it will be worth it to get a head start on some of the interesting combos.
There are lots of teams I'd love to try out myself. Gobbos and zons certainly come to mind.
Cheers
Martin