Starting out with 6x Blockers, Orgre, Catcher or Thrower, 3 Linos, 2 RR. That's some serious stopping power on the pitch right from start.
And I imagine that most coaches would go for a long-term Cockerel of:
6x Blitzers
1x Ogre
2x Linos
either 2x Throwers or 1x Thrower + 1 Catcher
+ Bench Players
Well, it would fix somehow those lousy catchers in that way that you completly put even more the emphasis on a bashing approach instead of a well balanced team that should be able to go bash and agility by design concept.
So at the end of the day they almost become Norse with more armor in exchange of a little bit less block?

EDIT: actually they become the better norse as norse features just 5 players with strength access vs. 7 on the humies. So really that suggestion is out of proportion.
#0-2 7337 80k Catchers is a strong buff (and good one), but not even near the change of going 6x Blitzers. But slowly I find some zestfullness on the idea of strenghten the catchers catch skills and the Thrower skills for pehaps -1AV. So the human coach has two in their expertise capable player groups: Blitzers+Ogre for the Bash, Thrower&Catcher for the Agi Play.
Actually it fits very well the human design concept