Right. Time to sift through the grabage to find the gold

It kind of feels like the ancient dwarf lobby has snuck into this one - an unusual ammount of suggestions can hardly be called
nerfs at all.
Scanning the looooong list, there's a few things I like personally.
Though it borders on an overhaul, I like inventing a lineman and reducing the number of blockers.
But for me, the blocker has to be 0-2. 0-4 is 10 positionals (too much IMO) and will hardly affect the team at all apart from making the bench cheaper! Buff!!
So, 0-2 blockers, and I don't like the idea of very cheap linemen. Or AG3 linemen. I mean, I like AG3 linemen in theory - would let dwarf teams pull more neat stuff. But they'd still be bashy at their core, and I wouldn't want to alleviate one of their major problems - few ball handlers.
So, merging this idea with sticking some wrestle on them, I get:
Blockers reduced to 0-2
0-16 linemen added 5329 wrestle, thick skull 70K
Personally, I wouldn't mind if that got combined with replacing block with juggernaut on the slayers. It would make the team even less block-heavy. And it would make slayers more "suicidal", which is what they're supposed to be.
Cheers
Martin
Suggestions so far:
Longbeards & blitzers lose block, gain wrestle
Longbeards lose block, gain wrestle
Longbeards lose block, price reduced to 60K
Longbeards lose tackle, no price reduction
Longbeards reduced to 0-4 - new 0-16 lineman 4329 block, thick skull 60K
Longbeards reduced to 0-4 - new 0-16 lineman 5329 thick skull (50K)
Longbeards reduced to 0-4 - new 0-16 lineman 4329 wrestle, thick skull (60K)
Longbeards reduced to 0-2 - new 0-16 lineman 5339 thick skull (60K)
Longbeards reduced to 0-2 - new 0-16 lineman 5329 thick skull, wrestle 70K
Longbeards lose S access.
Longbeards cost 80K
Blitzer cost increased to 90K
Remove blitzers
Troll slayers to AV7, no price reduction
Troll slayers 100K
Troll slayers lose block, gain juggernaut
Troll slayers lose block
Runner to MA5
Runner to MA5, but gain sure feet
Runner lose sure hands
Rerolls 60K
Up the cost on everything
Things that aren't clear nerfs
Move tackle from longbeards to blitzers, making team cheaper.
Move tackle from longbeards to blitzers, make blitzers 0-4
Slayers lose block and G-access, but gain juggernaut and mighty blow.
Slayers lose block but gain mighty blow.
Runners lose 1AV, gain 1MA
Other stuff that fall outside of the guidelines
New skill on all dwarfs, fail GFI on 1-2
Longbeards lose block (50K), Runners 70K, Troll slayers 100K & 60K rerolls (too intricate/overhaul)