interesting read considering recent tone of the thread

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At what point did he do that? All I saw was a reference to the required win%.cbbakke wrote:here you go again," Galak said galak said". We are talking about the future of the game not the past.
viewtopic.php?p=614190#p614190cbbake wrote:I think the hard thing about discussing blood bowl is that the game is so complex that it is hard to talk about one issue in a bubble because so many things are inner [sic] twined and effect each other.
Agree.it is a complex game which is why it is why the threads have several issues going on at once.
Disagree. The bank rules will make it harder for high AV teams to recover from games where they have taken multiple casualties due to damage skills stacking. It won't have as great an effect on low AV teams as they always take lots of casualties and rarely have any cash anyway. Complex game, like you sayThe bank rule has little effect on talking about the issue of damage skills stacking for example.
ALL of PC-based BB is a poor place to pull data from for the reasons stated. None of the leagues (which are better but still not great) have produced sufficient data (i.e. 4k+ games, although I'd prefer nearer 40k) for me to even bother putting together data. When producing stats for FOL I do try to note that they are FOL-only stats and not indicative of CRP BB. If, however, even the piss-poor context of badly-ruled TV-based MM is producing data that is in or close to the win% bracket then I think that is indicative of the robustness of the rules.Are you still using the win % based on MM games? I thought we agreed long ago those were a bad set of games to pull data from
cbbakke wrote: Are you still using the win % based on MM games? I thought we agreed long ago those were a bad set of games to pull data from
That's cos Mr. Goo is a very sensible person (if to tall).dsavillian wrote:https://fumbbl.com/modules.php?op=modlo ... =26&page=5
interesting read considering recent tone of the thread
If you mean the data Plasmoid collated for the BBRC, it did and it did.spubbbba wrote:I always had an issue with the data used to balance lrb6 as I felt the sample was a bit small and not detailed enough as it did not show the TV used or the races played against.
Please lets not start back with the Galak hidden vault info. We have no access to that information so we cannot sort through the data to get information one way or the other so it is not helpful. My understanding is that the data that Dodes is speaking about is from (atleast in part) MM system.koadah wrote:cbbakke wrote: Are you still using the win % based on MM games? I thought we agreed long ago those were a bad set of games to pull data from
Nope. Galak didn't have that data as those leagues were not running at that time.
When the data was eventually run it just happened to match the data gathered from elsewhere.
That might partly explain why some people are more likely to listen to Galak than most of the other 'experts'.
True, but it must be taken in context. Reams of TV-based MM play may not give the same data as lots of league play.It's not so much about fixes for online gaming. More that online gives you a large amount of data that is fairly easy to access.
x1,000,000spubbbba wrote:unfortunately they tend to get lost in all the tedious arguing with dode74 (seriously guys, do us all a favour and book a hotel room and resolve your tensions that way).
+1.Darkson wrote:Do you bother to read what people say in reply to you? Dode even put the link in his post.