Ally Rules

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Toby

Ally Rules

Post by Toby »

1.
Could you imagine Wood Elf, Orc, And Norse RACES to ally, so that some of their Players would play on the other Races teams. Like norse Linemen on a Orc and Wood Elf Team or an Orc Thrower for an Norse Team or Orc Linemen or Throwers on a Wood Elf Team.

All this Race are from the north ;) so i think they match not that bad.

???

note that i want to ask this generaly, details like what unit would be to powerful are not so important at this stage.

2.
What Teams or Players or Positions could be Allies for Lizardmen ?

???

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Post by Princelucianus »

Well they tried, and although it might be nice for flavour, it is totally unbalancing. Like my dark elf thrower which played for my undead and made the team much more powerfull. They suddenly had a running/passing game. Giving allies from other races still looks unbalancing to me. I could lve with the '' You may only purchase one lineman (or cheapest player on the roster) of another race for your team.

It might be possible to do it, but you should be very carefull. The ally list for humans f.i was so overpowering that teams in our league still suffer from it :roll: Humans would buy '' A knight, woodelf catcher or wardancer, an ogre, and highelf thrower'' These teams looked more like chaos :cry:

Also, I would advice against it....

Allies for Lizardmen.......hmmmmmm, I guess, Chaos or Orc....

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Allies

Post by Relborn »

uuhh Orcs and Elves as allies in the same Team ?

Basically it should be possible, but there should be
factors that should make it not very desireable.
( At least when your own elves stopp playing because
the orc players don't look good in their new team-dresses
and the orcs refuse to wear Elven-wigs)

Just joking - the main decision is if you want to have the
"fantasy" Flavor of how the races get along with each other.
If not, well then pick up your horned helmets, your tights and
noserings and start playing *S*

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Post by Toby »

yes, you are right, but what about

High Elves = good
Wood Elves = neutral
Dark Elves = evil

?

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Post by Princelucianus »

I resent that....

It should be
Dark elves- Good
High elves- Neutral
Wood elves- Evil

Stupid forest polluting, tricking others to be on their side, killing from a distance, wood-elves :P

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Post by Norse »

OK, I know allies were popular to the power-gaming small :oops: members of the BB world, but they were totally unbalancing and destroyed the very point of having different races! A human team with more allies than humans is pathetic, and appeals to the same retards that want a whole army of special characters. Mental age 5??

The only way to make allies fair is to limit the teams that allies can pick from (no Orc/Elf combos - Jesus, Toby, do you know what the Wahammer world is? :roll: ) and then say only one lineman at all..

So, Chaos teams could take a skaven or a dark elf lineman, but instead of any big guys or whatever (remember, 1 ally per team except for gobbos and halflings who get 2)..

Humans could have 1 of Longbeard, Wood Elf, High Elf, Halfling etc etc

This would stop the horrendous power-gaming of..

"My Wardancer leaps over the orc and hands off to the halfling. My Ogre picks up the halfling and throws him up field for a touchdown!"

"Nice human team you have there saddo..."

Sorry to get :pissed: , but this kind of thing just really annoys me...

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Post by Furelli »

Oh come on, everyone know that its:

Wood Elves: Good
Dark Elves: Neutral
High Elves: Evil

Silly pointed hats thinking that they are the original elves.

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Post by Relborn »

Norse: Although I understand you I think you react a bit over the top.

Principally it should be possible to take allies in your team (of every race) BUT there should also be restrictions how the different races get along.

I for myself like to have some legionaries in my Bloodbowl Team but I know - The Powergamers are out there ... so there have to be rules to keep them in line - just being restricted on lineman is a bit boring I think.

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Post by Norse »

Over the Top is what I do best..

Linemen may be 'boring' but they are not unbalancing in the same way as a witch elf in a skaven team, or a wardancer in a halfling team...

My point here is not just game balance though, it's about realism..

Wardancers are so good they would be quickly bought up by Wood Elf teams, and would only want to play on W Elf teams!

It's like Zidane or Figo changing nationality to get into the Brazilian squad!

Now linemen are much more common, and even a Dwarf longbeard will occasionally have to prostitute his talents and play on a human team, but a Slayer never would need to!

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Post by Furelli »

I agree with Norse on this one, although his first reply was slightly OTT.
Linemen should be able to ally with racial penalties where as special players would only play for home race teams.

That is these should be the ally rules if we have to have any which I don't think we should. Each race is different and has strength and weaknesses, why plug the holes with allies. Just play the race, win or lose - hopefully win.

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Post by Princelucianus »

Have to agree with Norse here. All teams have their specific powers and weaknesses. One positional player can totally change a team and blow away their weakness.
If you like an elf in your orc team, pick a lineman. If you want that wardancer in your squad, then you probably want to get rid off your teams weakness. If it's fluff you want, then a lineman should also be acceptable....Other reasons tend to be powergaming :-?

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Post by voyagers_uk »

As prone to over reacting as My Scottish buddy can be he is right here IMO. How far do you want to go from the world in which this is based to get a better team.

linemen only.

If we go to far down the racial tendency route, it will become very complex very quickly. Not how I want to play the game

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Post by Thadrin »

Wood Elves with Orcs?????
PLEASE tell me thats a joke. No, would never happen. Orcs and Norse MAYBE, but most likely not (must say I'm tempted to push Norse more towards the complete Barbarian, Chaos worshipping thing that GW are trying now. Seems to give them a bit more personality than just "We drink beer, us!". The Dwarfs already cornered that market.)

Here's my suggestion for allies:
Linemen only. They cost 20k extra to hire. They may only develop with general skills, except on a double when they may select a skill they would normally be able to take (eg elves and dwarfs could only take agility and strength skills respectively on doubles). Traits and mutations are a no go. Team rerolls are however allowed. No more than 1/4 of the team may be allies (eg 2 on an eleven man roster, 3 on a twelve man roster, 4 on a 16 man roster), and allies of multiple races may only be chosen if they would normally play on each other's teams.

THAT should shoot the powergamers down a bit.

So, if I want to shove a couple of Longbeards onto my Human team I can, but it'll cost and their development is seriously stunted.

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Post by Norse »

Do I over-react? :roll:

OK, maybe I do, so I apologise if anyone is deeply offended.

I wouldn't mind seeing a return of allies using Thadrin's basic layout with racial restrictions, but I'm afraid a post saying "wouldn't it be great to put Wood Elves and Orcs on the same team?" deserves a good hiding..

Toby, at the risk of sounding personal, why do you play BB?

Is it to have fun with friends or to destory the WORLD!!!!!!!!! :o

Again, if in Munich your league wants to have an ally-fest, go ahead, have fun, knock yourself out!

PLEASE don't expect much support from experienced gamers though....

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Post by McDeth »

One way of stopping the power gaming might be to stop allies progressing beyond the first Star player Roll. And / Or as soon as they reach 16 SPP's they leave, hnaving prooved themselves to join up with a team of there own race. But again there has to be restriction on availability. IE Skaven Gutter Runner on an Undead side etc.

perhaps another alternative would be that they can only be freebooted, therefore there would be noprogression at all.

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