An Ogre team that fits with the team miniatures
Posted: Mon May 02, 2005 9:46 pm
I remember when I looked at the first pictures of the Ogre team (was it 2003?) and thought "Oh cool positional ogres! but that turned out to be wrong so I've suffered quietly until now. The team is of course supposed to be weaker than normal teams but I want it to be fittingly bad.
0-10 Lineogres Ma5 S5 Ag2 Av9 Mighty blow, Really stupid and thick skull. Access to strength skills. Cost 110 000gp
0-2 Ogre throwers Ma5 S5 Ag2 Av9 Mightly blow, bone head, thick skull and strong arm. Access to strength and passing skills. Cost 130 000gp
0-2 Ogre catchers Ma5 S5 Ag2 Av9 Mighty blow, bone head, thick skull, catch and sure feet. Access to Strength skills. Cost 130 000gp
0-2 Ogre blitzers Ma5 S5 Ag2 Av9 Mighty blow, bone head, thick skull and break tackle. Access to strength skills. Cost 140 000gp
0-6 Halflings as per usual
Rerolls 70k each.
I have always considered the bloodbowl playing Ogres to be Imperial ogres whso the stunties bullied into playing with them should be halflings rather than goblins. The positionals shouldn't make much more difference than that stunty throwing becomes slightly easier due to throwers. The blitzers add some extra strength in the first few games due to break tackle but the Really stupid on the lineogres (to reflect that any good ogres are transfered to "real" bloodbowl teams) means that the team becomes worse in the long term since really stupid means that the lineogres can't be left alone.
0-10 Lineogres Ma5 S5 Ag2 Av9 Mighty blow, Really stupid and thick skull. Access to strength skills. Cost 110 000gp
0-2 Ogre throwers Ma5 S5 Ag2 Av9 Mightly blow, bone head, thick skull and strong arm. Access to strength and passing skills. Cost 130 000gp
0-2 Ogre catchers Ma5 S5 Ag2 Av9 Mighty blow, bone head, thick skull, catch and sure feet. Access to Strength skills. Cost 130 000gp
0-2 Ogre blitzers Ma5 S5 Ag2 Av9 Mighty blow, bone head, thick skull and break tackle. Access to strength skills. Cost 140 000gp
0-6 Halflings as per usual
Rerolls 70k each.
I have always considered the bloodbowl playing Ogres to be Imperial ogres whso the stunties bullied into playing with them should be halflings rather than goblins. The positionals shouldn't make much more difference than that stunty throwing becomes slightly easier due to throwers. The blitzers add some extra strength in the first few games due to break tackle but the Really stupid on the lineogres (to reflect that any good ogres are transfered to "real" bloodbowl teams) means that the team becomes worse in the long term since really stupid means that the lineogres can't be left alone.