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New team Idea

Posted: Sat Aug 27, 2005 7:23 am
by Bizzy
4x - 5/4/2/9, Frenzy, Gen/ST -100K
2x - 6/3/3/8, Block, Gen/ST - 80K
4x - 8/3/3/8, Nerves Of Steel, Gen/AG 90K
2x - 6/3/3/8, Pass, Gen/Passing 70K
12x- 5/3/2/8 Gen - 40K

Thought of them in a discussion with a friend. No idea on what race, or a BG, but generalized team what do you think of them, and how much should rerolls cost me?

Posted: Tue Aug 30, 2005 7:53 am
by duff
Why?
The stats don't reach out an grab me as somthing different -
No fluff to grab me either

St4+frenzy*4 is probably too much
12 positionals - you'd need to justify that
They look like they'll hit well and have good ball movement

Posted: Tue Aug 30, 2005 8:35 am
by Eagleflight Paladins
And catchers (MA8 and AG acces) who start with NoS are a bit over the top too imho.

Posted: Wed Aug 31, 2005 3:24 am
by duff
Eagleflight Paladins wrote:And catchers (MA8 and AG acces) who start with NoS are a bit over the top too imho.
Except on "pro" elves where they have AG4?
Actualy, those catchers are part of the "too good" package, maybe if there were only 2 each of the blitzers and catchers it would be OK.

Posted: Wed Aug 31, 2005 3:31 am
by Bizzy
They are supposed to be a good team that can hit, and move the ball.

I can easily drop the catchers down too 2, to make them harder to do things. I figure AG access, NOS catchers would be really good on this team. The weakness is the linemen, but I don't know what to change. I made the team to be good.

Posted: Wed Aug 31, 2005 6:51 am
by neverdodge
That team is way too strong in my opinion. Compare them to human and you ll see why. Sure you only got 2 blitzers, but with STR3 AV8 catchers they ll become blitzer as soon as they have block; then you have Str 4 blockers ... and you want to had a big guy too ??

You could already field 4 blockers, 2 blitz, 4 catchers and 1 thrower !

To me they just lokk like ameliorated humans

Posted: Thu Sep 01, 2005 4:33 am
by duff
If you want to put together a team with some passing specialists, some hitting power and crap linemen, you could base the sats off undead or Necro.

Change ghouls, wights and werewolves to throwers, catchers and either blitzers or more catchers