Offense - Defense
Posted: Mon Oct 17, 2005 4:36 pm
No house rule .. just thinking of possibilities ...
What about a league where there is a difference between offense and defense team.
Each Team gets a budget to buy offense players, and a seperate budget to buy defensive players (and a third with which they can boost their offense, defense and/or rerolls, fans etc.)
Something like: Total X GP's, Minimum Offense Y gp's, minimum defense Z gp's
When kicking you have to set up the defending guys, when receiving the offense.
Maybe 1, 2 or 3 players can play both - though I'm not sure if that'd be a good idea (maybe they should cost 1.5 times their usual costs).
Also, the SPP system might need a tweak or two. Like an additional SPP opportunity for knocking down the carrier of the ball (for defense - as compensation for them not being likely to make a touchdown).
What do you guys think bout this?
What about a league where there is a difference between offense and defense team.
Each Team gets a budget to buy offense players, and a seperate budget to buy defensive players (and a third with which they can boost their offense, defense and/or rerolls, fans etc.)
Something like: Total X GP's, Minimum Offense Y gp's, minimum defense Z gp's
When kicking you have to set up the defending guys, when receiving the offense.
Maybe 1, 2 or 3 players can play both - though I'm not sure if that'd be a good idea (maybe they should cost 1.5 times their usual costs).
Also, the SPP system might need a tweak or two. Like an additional SPP opportunity for knocking down the carrier of the ball (for defense - as compensation for them not being likely to make a touchdown).
What do you guys think bout this?