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Need ideas for buffing Khemri - round 4: Proposal2

Posted: Fri May 01, 2009 10:22 am
by plasmoid
Hi all,
I need ideas for buffing the khemri team.
This is not a thread for discussing whether a buff is appropriate - this a thread to come up with ideas for buffs that a league could use, if said league had already decided that they wanted to do a buff.

Also note that this a thread looking for a buff - not a complete overhaul: Not an overhaul of the team and not a change to the core rules of the game. Cute as those may seem, they've got almost no chance of being accepted by actual leagues.
What I'm looking for is ideas that fit well with the fluff and look sensible and balanced.

Finally, this thread takes LRB5+ as it's starting point. So it's the version with the 4519 decay "mummies".
I don't want this to degenerate into a fight between the 2006, 2007 and 2008 rosters, so I'll keep any such suggestions out of the polls.

Round 3 - The Poll
Yikes. Don't know how I managed to forget this thread.
Anyway - we're down to just 4 options.

Cheers
Martin :D

Posted: Fri May 01, 2009 10:24 am
by plasmoid
For me, 2 simple tweaks come to mind:

*10K price dump - most likely knocking blitzras down to 80K.
*Getting rid of decay.

Other suggestions are welcome.
Cheers
Martin

Posted: Fri May 01, 2009 2:29 pm
by PubBowler
Removing decay would be my choice.

They'll be a classic slow developing bashy side then.

Posted: Fri May 01, 2009 4:50 pm
by Darkson
*Keeping well out of this one for blood pressure reasons.*

Posted: Fri May 01, 2009 5:04 pm
by SillySod
Bring back general access on the mummies and remove decay.

3 5 1 9 BT GS/AP mummies would be my preference though :)

Posted: Fri May 01, 2009 7:30 pm
by Andromidius
Tomb Scorpion big guy anyone?

0-1 Tomb Scorpion 4/6/1/10 S/GAP Loner, Bonehead, Claw, Mighty Blow, Thick Skull, Regeneration

Oh wait, less bashy. Sorry :)

~Andromidius

Posted: Fri May 01, 2009 7:32 pm
by Alamar
Various options that I've considered:

-- Dump Decay from TGs ... leave other stats the same [increase survivability]

-- Give Thickskull to all players without raising costs [keep skilled players on the field & helps justify costs more]

-- Reduce costs of Blitz-Ras && Thro-Ras [compare to Human Throwers or Orc Blitzers]

-- Reduce costs of RRs to 60K

-- Add Tackle to TGs and adjust costs as needed [Makes TGs slightly better out of the gate]

-- Add Tackle to Blitz-RAs [helps justify high costs compared to Orc Blitzers]

-- Add some skill [Fend? Kick Off Return, Hail Mary Pass, etc.] to Thro-RAs [helps justify high costs compared to Human Throwers]


Obviously what options or combinations of options you take depends on how much of a buff you're looking for and/or what you think needs buffing.

FYI: In my team's first 21 games I had 3 deaths/critical injuries on the whole team. Two of those were Tomb Guardians where Decay [the 2nd roll] got them and they failed to regen.

Posted: Fri May 01, 2009 11:38 pm
by Pug
Undead Ogre (skelly version of ogre)

Posted: Sun May 03, 2009 5:34 am
by Pink Horror
AG3 blitzers and throwers.

Posted: Sun May 03, 2009 5:37 am
by plasmoid
Actually, I saw someone suggest AG3 ST2 throwers somewhere.
I quite like that!

Posted: Sun May 03, 2009 10:38 am
by stashman
stashman wrote:"Fun" Khemri
0-16 Lineman 5 3 2 7 Regenerate, Thick Skull G 40K
0-2 Catcher 5 3 2 7 Regenerate, Thick Skull, Diving Catch, Catch GA 60K
0-2 Thrower 5 3 2 7 Regenerate, Thick Skull, Accurate, Pass GP 60K
0-4 Mummy 3 5 1 9 Regenerate, Mighty Blow S 110K
Rerolls: 70K

Posted: Sun May 03, 2009 7:14 pm
by Andromidius
I'd go with giving all players Thick Skull, and making Throw-ras S2 AG3.

Doesn't make sense that Skeletons get Thick Skull but Blitz-ras don't.

~Andromidius

Posted: Tue May 05, 2009 8:52 pm
by plasmoid
Right. Ready for round 2.
This is the list of ideas. Now no more can be added.
I need to know which one go to the poll - I'd prefer it to be no more than 5, but we'll see.
Currently, the bolded ones have the most support - but you can change that by posting your opnion. You have until friday.

Decay off
ST2 AG3 ThroRa
Big guy
Thickskull to positionals for free. (Instead dumping prices).

G access on mummies
Small price dump (ThroRa, BlitzRa, Reroll)
Tackle on blitzers
Tackle on TGs
Skill on ThroRa
AG3 on both positionals

Cheers
Martin :D

Posted: Wed May 06, 2009 9:19 am
by PubBowler
plasmoid wrote:
Decay off

Thickskull to positionals for free. (Instead dumping prices).
Either or both of these for me.

Posted: Fri May 22, 2009 6:51 pm
by plasmoid
Yikes, I can't believe I forgot this thread!
Well - here's the poll.
Last one :D