Need ideas for nerfing undead - round 4: Proposal
Posted: Thu May 07, 2009 9:49 am
Hi all,
I need ideas for nerfing the undead team (beyond what LRB5+ did).
This is not a thread for discussing whether a nerf is appropriate - this a thread to come up with ideas for nerfs that a league could use, if said league had already decided that they wanted to do a nerf.
Also note that this a thread looking for a nerf - not a complete overhaul: Not an overhaul of the team and not a change to the core rules of the game. Cute as those may seem, they've got almost no chance of being accepted by actual leagues.
What I'm looking for is ideas that fit well with the fluff and look sensible and balanced.
Round 3
Time to vote
The list was:
Mummies
1a 0-1 mummy
1b Lose mighty blow
1c Lose might blow, gain foul appearance
1d Replace with Tomb Guards
1e Replace with Skeletal Ogre
1f Add loner
1g Add bonehead
Wights
2a Lose S access
2b Up wights to 0-4, but drop ghouls from the roster
2c: 0-2 Wight 6/3/3/9 Block, Dauntless, Regenerate 110k
2d: 0-2 Wight 6/3/3/8 Block, Disturbing Presence, Regenerate 110k
2e: 0-2 Wight 6/3/3/8 Block, Disturbing Presence, Regenerate, Thixk Skull 120k
Ghouls
3a Lose G, gain P
3b Reduce to ST2
3c Rename to wight runner: 90K 7337 regen, dodge GA
3d Rename to wight runner: 90K 7337 regen, fend GA
3e Rename necro ghoul Ghoul Runner. Undead ghoul (70K) 6337 dodge, thick skull
3f Rename necro ghoul Ghoul Runner. Undead ghoul (70K) 6337 dodge, sneaky git
3g Rename necro ghoul Ghoul Runner. Undead ghoul (70K) 6337 fend, thick skull
3h Reduce to 0-2
3i Reduce to 0-2, but gain regen (90K) and Wights gain AV9 (100K)
3j 0-4 ghouls 7338 GA 70K
3k Reduce to 0-2, but gain regen (90K) and Wights gain AV9+TS (110K)
3l 100k AV9 Wights, 0-2 Piling On Ghoul at 90k
Zombies
4a + Decay
4b Lose zombies entirely.
4c Zombies replaced with 0-2 zombie blockers (50K) 4328 regen (GS access)
Cheers
Martin
I need ideas for nerfing the undead team (beyond what LRB5+ did).
This is not a thread for discussing whether a nerf is appropriate - this a thread to come up with ideas for nerfs that a league could use, if said league had already decided that they wanted to do a nerf.
Also note that this a thread looking for a nerf - not a complete overhaul: Not an overhaul of the team and not a change to the core rules of the game. Cute as those may seem, they've got almost no chance of being accepted by actual leagues.
What I'm looking for is ideas that fit well with the fluff and look sensible and balanced.
Round 3
Time to vote
The list was:
Mummies
1a 0-1 mummy
1b Lose mighty blow
1c Lose might blow, gain foul appearance
1d Replace with Tomb Guards
1e Replace with Skeletal Ogre
1f Add loner
1g Add bonehead
Wights
2a Lose S access
2b Up wights to 0-4, but drop ghouls from the roster
2c: 0-2 Wight 6/3/3/9 Block, Dauntless, Regenerate 110k
2d: 0-2 Wight 6/3/3/8 Block, Disturbing Presence, Regenerate 110k
2e: 0-2 Wight 6/3/3/8 Block, Disturbing Presence, Regenerate, Thixk Skull 120k
Ghouls
3a Lose G, gain P
3b Reduce to ST2
3c Rename to wight runner: 90K 7337 regen, dodge GA
3d Rename to wight runner: 90K 7337 regen, fend GA
3e Rename necro ghoul Ghoul Runner. Undead ghoul (70K) 6337 dodge, thick skull
3f Rename necro ghoul Ghoul Runner. Undead ghoul (70K) 6337 dodge, sneaky git
3g Rename necro ghoul Ghoul Runner. Undead ghoul (70K) 6337 fend, thick skull
3h Reduce to 0-2
3i Reduce to 0-2, but gain regen (90K) and Wights gain AV9 (100K)
3j 0-4 ghouls 7338 GA 70K
3k Reduce to 0-2, but gain regen (90K) and Wights gain AV9+TS (110K)
3l 100k AV9 Wights, 0-2 Piling On Ghoul at 90k
Zombies
4a + Decay
4b Lose zombies entirely.
4c Zombies replaced with 0-2 zombie blockers (50K) 4328 regen (GS access)
Cheers
Martin