Bringing the Eye back?
Posted: Sun Oct 12, 2014 11:08 am
As people have probably noticed, I'm working to get a tabletop 7s league going, which is set to start in November. I'm working on a custom ruleset, but a lot of critical aspects are borrowed from the other 7s variants.
Anyway, from combing through all the forums and old rulesets I've come to appreciate some core rules which have been dropped, in my mind for no good reason.
(I don't want to set this discussion on fire again, but I can immediately see why the Bank rule is popular - and I put it into my League rules.)
Another thing I really like are the old 'I got my eye on you!' fouling rules. The numbers were horrible (with the no doubles/doubles switch) and too extreme. But the principle
has an awesome tactical aspect to it. The later change to 6+/4+ with the eye seems to be way better to me, for now at least. Sneaky Git demands in this case a small but fitting change (that he does not draw the counter if not breaking the armour).
So here are my first rules for an 'IGMEOY' Chainsaw Referee.
Chainsaw-wielding Referee
Instead of the normal ejection rules, roll a D6 after a player committed a foul. On a 6 the player is caught by the referee. Instead of being ejected from the game, leave him on the pitch and make an immediate injury roll with a +1 modifier for the fouling player instead. No armour roll is required. It still counts as a turnover.
A special ‘I Got My Eye On You!’ (IGMEOY) token is used. This represents the referee closely watching one of the teams. At the start of a match, no coach is in possession of the token. If any player commits a foul, his team receives the IGMEOY token after it is resolved. As long as a team has the IGMEOY in possession, its players are caught by the referee on a 4+, instead of a 6.
Skill Change: Sneaky Git
This player has the quickness and finesse to stick the boot to a downed opponent without drawing a referee’s attention unless he hears the armour crack. During a Foul Action a player with this skill does not need to make a roll to see if he has been caught by the referee and his team does not receive the ‘I Got My Eye On You!’ token, unless the armour roll was successful.
Wouldn't those be nice?
Anyway, from combing through all the forums and old rulesets I've come to appreciate some core rules which have been dropped, in my mind for no good reason.
(I don't want to set this discussion on fire again, but I can immediately see why the Bank rule is popular - and I put it into my League rules.)
Another thing I really like are the old 'I got my eye on you!' fouling rules. The numbers were horrible (with the no doubles/doubles switch) and too extreme. But the principle
has an awesome tactical aspect to it. The later change to 6+/4+ with the eye seems to be way better to me, for now at least. Sneaky Git demands in this case a small but fitting change (that he does not draw the counter if not breaking the armour).
So here are my first rules for an 'IGMEOY' Chainsaw Referee.
Chainsaw-wielding Referee
Instead of the normal ejection rules, roll a D6 after a player committed a foul. On a 6 the player is caught by the referee. Instead of being ejected from the game, leave him on the pitch and make an immediate injury roll with a +1 modifier for the fouling player instead. No armour roll is required. It still counts as a turnover.
A special ‘I Got My Eye On You!’ (IGMEOY) token is used. This represents the referee closely watching one of the teams. At the start of a match, no coach is in possession of the token. If any player commits a foul, his team receives the IGMEOY token after it is resolved. As long as a team has the IGMEOY in possession, its players are caught by the referee on a 4+, instead of a 6.
Skill Change: Sneaky Git
This player has the quickness and finesse to stick the boot to a downed opponent without drawing a referee’s attention unless he hears the armour crack. During a Foul Action a player with this skill does not need to make a roll to see if he has been caught by the referee and his team does not receive the ‘I Got My Eye On You!’ token, unless the armour roll was successful.
Wouldn't those be nice?
