Thick Skull a Racial Characteristic ?
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Thick Skull a Racial Characteristic ?
I dont know if anybody noticed:
As a physical trait, Thick Skull is availiable to Skaven, Rat Ogre, Chaos and Minotaur players.
Actually, Chaos Dwarf, Bull Centaur, Dwarf, Kroxigor, Minotaur, Ogre and Treeman players have a Thick Skull.
Because of that, to me, it would make more sense to make Thick Skull a Racial Characteristic. (Can never be lost or gained)
Oppinions ?
As a physical trait, Thick Skull is availiable to Skaven, Rat Ogre, Chaos and Minotaur players.
Actually, Chaos Dwarf, Bull Centaur, Dwarf, Kroxigor, Minotaur, Ogre and Treeman players have a Thick Skull.
Because of that, to me, it would make more sense to make Thick Skull a Racial Characteristic. (Can never be lost or gained)
Oppinions ?
Reason: ''
- DoubleSkulls
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Its never crossed my mind, as there are far more physical abilities I would rather take.
Its a fair point though Toby. Wouldnt bother me either way.
Its a fair point though Toby. Wouldnt bother me either way.
Reason: ''
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Novice Heretic
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"I hope this makes sense,most things make sense in my head, but not to other people"
Novice Heretic
Wielder of the Trout of Nuffle Slapping
"I hope this makes sense,most things make sense in my head, but not to other people"
Its more about a system of whats in the game and why...
A skill is availiable to all types of players.
A trait is only availiable to specialists.
A characteristic depends on races, not training.
A secret weapon is a piece of equipment.
Zy Nox, whats a "fair point thought" ? (i'm from munich
it translates like
. 
A skill is availiable to all types of players.
A trait is only availiable to specialists.
A characteristic depends on races, not training.
A secret weapon is a piece of equipment.
Zy Nox, whats a "fair point thought" ? (i'm from munich

it translates like


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I said "fair point though"
Toby said "fair point thouhgt"
But yeh Ianwilliams is right, its a good point for discussion,maybe you should poll it
Toby said "fair point thouhgt"
But yeh Ianwilliams is right, its a good point for discussion,maybe you should poll it

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- christer
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If they make no difference, then there's no point in changing..Yes, but what's the point in changing anything if it doesn't make a difference?
Although, few things have that characteristic.. For instance, thick skull as a RC would probably not make any difference to advancing teams.. But it might be more logical to have it as one.
The reason for this post is to say that I don't think "it makes no apparent difference" isn't a valid argument (yes, I changed the wording).
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Thick Skull
I personally liked the 2nd Edition rules, where everybody has had the chance to get thick skull. The toughness skill is also worth mentioning in my eyes. (It reduced the injury roll by it's level)
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