I did not say I did not like the Norse Runner (just that they have a split personality). I rather like them, if fact, and would start with 2 of them. I like the extra movement, extra mobility (once skills are added), and the protection that Dauntless brings against high ST teams (e.g. Orcs).Christy42 wrote:Depends on what you want from the runner. I think A access and MV 7 is worth the cost on the runner. Overpriced but it is so valuable for a Norse team. Easy access to blodge and side step make them pretty valuable as well as adding the only bit of speed for covering/scoring.
This type of player, with split or multiple roles (and multiple skill access) will always be in skill deficit. One reason I like to take at least 1 Thrower (who can take Sure Hands, keeping a skill slot free for a Runner).
Hope that helps.