New Werewolf player

For Fantasy Football related chat that doesn't come under any of other forum categories.

Moderator: TFF Mods

Fenryll

Post by Fenryll »

hey i find another khemri list
QTY POSITION MV ST AG AV SKILLS COST
0-12 Skeleton 5 3 2 7 Regenerate 30K
0-6 Wight 6 3 3 8 Block, Regenerate 80K
0-2 Wight Lord 5 4 2 9 Block, Regenerate 100K
0-2 Mummy 3 5 1 9 Mighty Blow, Regenerate 100K
RE-ROLLS: 60k

This one is better and i prefer it. which is the good one ??

Reason: ''
User avatar
Thadrin
Moaning Git
Posts: 8079
Joined: Mon Jul 30, 2001 12:00 am
Location: Norsca
Contact:

Post by Thadrin »

Just my 0.02 and I have yet to lay hands on BBMag3, but I can't stand EITHER list and I would never want toplay either of them despite owning the good old CoD box set (which now has 5 completely redundant models in it).

I LOATHE the Thro-Ra and Blitz-ra magic helmet thing I read about. It screams "we wanted them to have this and couldn't come up with anything better. :puke: :pissed: I'll certainly not be playing Khemri anytime soon.

Reason: ''
I know a bear that you don't know. * ICEPELT IS MY HERO.
Master bleater. * Not in the clique.
Member of the "3 digit" club.
Fenryll

Post by Fenryll »

It's same for me, I like my undead like this !!!

So please let the undead live lol

Reason: ''
Mestari
Legend
Legend
Posts: 3365
Joined: Tue Jun 04, 2002 7:01 am
Location: Finland, Oulu

GW policy

Post by Mestari »

The Old World in BB is not the same as the Old World in WHFB. That, for one thing, is clear. The world in BB is an adjusted version to make it possible for the game to exist.

Consequently, we should not think WH army => BB team

But instead we should think:
What kind of persons would found BB teams, and what kind of players they would recruit (and what kind of players would agree).

Now, if we think of the necromancer or the vampire lord planning to create a BB team, what would he go for?

He wouldn't follow the WH army boundaries, he would get anything that's dead and suitable for his means:
Cheap and affordable linemen (WH philosophy for the undead holds here).... zombies and skeletons - easily available.
Something strong he needs... mummies! If he doesn't live in Khemri area, he'll have a mummy or two imported - the reason for their high price.
Not much ball-carrying with these, he thinks. Wights are the answer... but to have speed and more agility, he thinks he'll hire a few of the ghouls that are hanging around his cemetaries.

And avot: we have a team that an undead lord, where-ever his from, would create. And oh my, it seems like the current undead team, doesn't it? :wink:

Reason: ''
[url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?t=3460]-[/url]Teemu
[i][size=67]Don't lynch me! I'm the captain of the carpet ship![/size][/i]
User avatar
Trambi
Ex-Mega Star, now just a Super Star
Ex-Mega Star, now just a Super Star
Posts: 1310
Joined: Thu Jan 01, 1970 12:00 am
Location: St Quentin en Yvelines near Paris, France
Contact:

Post by Trambi »

I think that it should exist two undead teams : one undead khemri team and one undead imperial team (the classic one with a necromancer or vampire coach ). :)

Mummies can't play with the non khemri undead team cos they serve the Tomb Kings of Khemri. Other necromancer can't create mummies. :P

Reason: ''
Ogres are the only true Blood Bowl players !
Ogrewomen are the only true BB Cheerleaders !
Fenryll

Post by Fenryll »

I agrre with you Trambi !!!

But a undead Team without mummy it's like NFL league without The Cowboys or 49ers.

So If you throw the mummie, they must be replaced by golem for example but not by these stupid golem who cost 120k and not have regenerate. :cry:

Reason: ''
ljm
Experienced
Experienced
Posts: 147
Joined: Tue Jul 09, 2002 11:22 pm
Location: Oulu, Finland

Post by ljm »

I think the new undead lists are ok. I especially like the return of Frank N. Stein and his fellow flesh golems. We'll allow both the new undead or the old, so no problem there. The only thing that bothers me is the werewolf - I would've liked to have a whole new werewolf team instead.

ljm

Reason: ''
One false move, wizard, and your familiar gets it!
Fenryll

Post by Fenryll »

Yes a new werewolve team will be great. But i don't understand why there is werewolve in undead team.

In 2nd edition, if there is undead vs werewolve, there is a rule call WOUF WOUF (in french) where the werewolve could take the bone and so the undead couldn't regenerate

And so Ljm are you sure that the old version of undead will exist after that the new one arrive ???

Reason: ''
ljm
Experienced
Experienced
Posts: 147
Joined: Tue Jul 09, 2002 11:22 pm
Location: Oulu, Finland

Post by ljm »

Fenryll wrote: And so Ljm are you sure that the old version of undead will exist after that the new one arrive ???
In our league, yes. About the official rules, no idea.

ljm

Reason: ''
One false move, wizard, and your familiar gets it!
McDeth
Legend
Legend
Posts: 3016
Joined: Thu Jan 01, 1970 12:00 am
Location: Worcester, England
Contact:

Post by McDeth »

Personnally i get the impression that the Undead Mummy has been sacrificed to make way for its inclusion in the Khemri team.

What i really want to know is why did the undead need changing anyway. I for one certainly didn't think they were overpowered and i can only think that the reason for exclusion is now part of a marketing ploy. I have heard somewhere it mentioned that because they were the best teams at Amsterdam, then they were overpowered. lets give some credit to the coaches please. Does that mean every time a team wins a tournament it has to be punished by having its best position removed from the roster?
Pub Rules here we come.

Next i really dont like the idea of magic helmets, hell why not give them to a human team as well and hey presto I've got an agility 4 thrower and blitzer.

Thirdly , my condolences to those who have recently purchased the CoD Boxed team, i suppose they'll look ok in the cabinet. At least at present the rules are unofficial.

next why on earth have a werewolf been added to this new roster. just to placate the exclusion of Mummies no doubt. werewolves need a side of there own not to be used as some reject Big Guy.

With talk of vampire teams hitting Blood Bowl mag 4 we'll have a ridiculous amount of Undead variations, whereas vampires should have made the undead roster if Mummies were to disappear, which i hasten to add should still be on the Undead roster.

Still . Thank Goodness for house rules

Reason: ''
User avatar
shaniepoo
Party Boy
Posts: 2514
Joined: Mon Aug 19, 2002 9:50 am
Location: lancaster
Contact:

Post by shaniepoo »

I agree with the concept of the mummies being moved over to the Khemri team and think that the Flesh Golem is an ok substitute. The were on the other hand should be left out of the undead team, for one main reason... they aint 'undead'. Were's are humans who shift physical form with the phases of the moon. If you are going to do a were for a team it should be for the Norse (only so i can add it to my Norse were' team-RABID). Use the stats Fenryll gave in the Necromantic team but -1M and +1AG. They would still have a good M-7 and the AG-4 would represent the agile wolf in them. Maybe drop Catch and give them Leap or Jump Up?

Werewolf 110K 7 3 4 7 Frenzy, Razor Sharp Fangs, Leap/Jump up
* Can gain Gen+AG skills.

Reason: ''
The Cutlery King - Winner of 6 Wooden spoons... and proud of each one! :D
User avatar
Trambi
Ex-Mega Star, now just a Super Star
Ex-Mega Star, now just a Super Star
Posts: 1310
Joined: Thu Jan 01, 1970 12:00 am
Location: St Quentin en Yvelines near Paris, France
Contact:

Post by Trambi »

Werewolves are different from undead. So why must they belong to classic undead team ?
In my mind, there are Khemri team (skeleton, mummies, ...tomb gardians ?), Classic "Imperial" undead team (skeletons, zombies, ghouls, wights, ... :roll: ) and werewolve team (werewolves and someone else :) ).

Reason: ''
Ogres are the only true Blood Bowl players !
Ogrewomen are the only true BB Cheerleaders !
martynq
Super Star
Super Star
Posts: 1251
Joined: Thu May 02, 2002 11:21 am
Location: Cupar, Fife, Scotland

Post by martynq »

Apologies for the following!!!

<rant mode="on">
Why should we be at all interested in the Old World / Warhammer anyway? It really is quite a dull game as far as I can see - you build an army for a certain number of points, you fight a battle, and someone wins. That's about it. Your army doesn't develop, so in the end there was no real outcome of the battle. If they came up with a decent system of experience for Warhammer, it might be better. Blood Bowl on the other hand is a far superior game and the teams shouldn't have to be affected by what goes on the Warhammer-world.
</rant>

Cheers,
Martyn

Reason: ''
User avatar
Thadrin
Moaning Git
Posts: 8079
Joined: Mon Jul 30, 2001 12:00 am
Location: Norsca
Contact:

Post by Thadrin »

I can live with there being three variant undead lists:
Necromantic: Zombies, Ghouls, Wights, Flesh Golems.
Khemri: Skeletons, Mummies, Tomb Guardians (none of this numpty Magic helmets stuff - what was wrong with the old list beyond the GR ally?).
Vampire: Vampire Count, lessser Vampires, Thralls. (or whatever the BBMag4 lists look like....we'll see.)

Whichever way you look at it, both the lists from BBMag3 - which I will admit I have yet to read - have minimal appeal. This is not a good thing.

Reason: ''
I know a bear that you don't know. * ICEPELT IS MY HERO.
Master bleater. * Not in the clique.
Member of the "3 digit" club.
User avatar
Trambi
Ex-Mega Star, now just a Super Star
Ex-Mega Star, now just a Super Star
Posts: 1310
Joined: Thu Jan 01, 1970 12:00 am
Location: St Quentin en Yvelines near Paris, France
Contact:

Post by Trambi »

For the vampire team, it's a pb cos the usual teammates of vampire are ghouls, wights, skeletons, ... I see it as a classic necromantic undead team with a vampire coach instead of a necromancer.

For the werewolves, a whole team with would be as powerfull as a team of Drakenborg.

Reason: ''
Ogres are the only true Blood Bowl players !
Ogrewomen are the only true BB Cheerleaders !
Post Reply