One Turn scorers...
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- neoliminal
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I voted that they're fine, but Orcs are a bit of a moot point.
Gutter Runners need a double and Sprint, and I'm happy about the Stunty teams having the option. Woodies need a Quick Snap/Fooled Ya and Sprint.
Orcs however are a low MA, high ST/ AV team that shouldn't really have that option in their armoury. It gives them something that other slower teams don't have.
Gutter Runners need a double and Sprint, and I'm happy about the Stunty teams having the option. Woodies need a Quick Snap/Fooled Ya and Sprint.
Orcs however are a low MA, high ST/ AV team that shouldn't really have that option in their armoury. It gives them something that other slower teams don't have.
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- TiMuN
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I can't stand one turn scrorers! no strategy or team play involved in that!! And as someone said 'other teams have other means of scoring' .. i see it like restricting fouling the way it is in BB2k1, makes those 'other teams' more likely to get outscored by too many fast scorers ..
that's just INMO
that's just INMO
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I also said yes, but I do think a 1 turn td from a gutter runner or wood elf catcher is cheesy. I have had the misfortune of playing a skaven team that could score a 1 turn td at every kick off (gutter runner with +1 mv and sprint) and it really was not much fun playing against this team. Maybe there should bea cap on how many squares a player can move to stop just this sort of thing.
I have no problem with stunites being thrown in for a 1 turn td as this is always a high risk play and is within the spirit of BB - plus it is just cool that you can lob a little guy don the field
I have no problem with stunites being thrown in for a 1 turn td as this is always a high risk play and is within the spirit of BB - plus it is just cool that you can lob a little guy don the field

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Umm, you guys who said you "said yes"...you seemed to indicate that you thought they were ok. Make sure you didn't mean to vote "No"!
(And on the flip side, those of you who voted no...make sure you didn't mean to vote yes!)
-Chet
P.S. Would those of you who think one-turn scores are broken please indicate whether this applies to Skaven/WElves, thrown Stunties, or both? Thanks
(And on the flip side, those of you who voted no...make sure you didn't mean to vote yes!)
-Chet
P.S. Would those of you who think one-turn scores are broken please indicate whether this applies to Skaven/WElves, thrown Stunties, or both? Thanks

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- DaImp
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I don't think the rules are broken, but I am willing to entertain ideas on how to remove the cheese
I just had a thought
how about adding a rule that comes into effect if you score a 1 turn td (however it is scored). That rule being the "was it a TD?" card from 3ed. Basically the team have scored so quickly (before the opposition have even had a chance to move!) that the ref was not ready and did not get into a position to properly view the TD. So while the ref is moving into a better position the opposition team get to make one free blitz move against the TD scorer.
This will make coaches think twice about scoring a 1 turn TD, as there is a good chance their prized catcher will be blitzed into the crowd.... and there is nothing BB fans like more than ripping lightly armoured catchers to pieces

I just had a thought

how about adding a rule that comes into effect if you score a 1 turn td (however it is scored). That rule being the "was it a TD?" card from 3ed. Basically the team have scored so quickly (before the opposition have even had a chance to move!) that the ref was not ready and did not get into a position to properly view the TD. So while the ref is moving into a better position the opposition team get to make one free blitz move against the TD scorer.
This will make coaches think twice about scoring a 1 turn TD, as there is a good chance their prized catcher will be blitzed into the crowd.... and there is nothing BB fans like more than ripping lightly armoured catchers to pieces

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I played a few times against 1 turn scorers, usually skaven. Last time was against one skaven team using "gold" rules. I killed the scorer. I think rules are OK just now, there are some ways of stoping fast scorers: keeping a line of players back, using the wizard, etc. Usually those players die in very few matches. Nowadays, skaven team has not much to say without those posible "one turn scorers".
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- neoliminal
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What are you, Psychic??DaImp wrote:How about adding a rule that comes into effect if you score a 1 turn td (however it is scored). That rule being the "was it a TD?" card from 3ed. Basically the team have scored so quickly (before the opposition have even had a chance to move!) that the ref was not ready and did not get into a position to properly view the TD. So while the ref is moving into a better position the opposition team get to make one free blitz move against the TD scorer.
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I don't think one-turn scores are a problem, really, but if I did, the "Is It A TD?" idea is interesting. I can't see it as an automatic thing, though. It would make the scores impossible. It's like saying, "We're going to come up with a rule that makes fans throw rocks at you if you injure an opponent, because players get hurt too much and Big Guys with Mighty Blow are cheesy!"
But if you made the odds somewhat random, that would be ok. So if a team scores in one turn, the other coach is allowed to roll a D6. On a roll of 4 or more, the ref's line of sight is obscured, and one player may take a Blitz action this turn against the player with the ball. On a 1-3, the touchdown stands.
But, ah...otherwise, this rule would not be cool at all. Even a Skaven team with a good number of skills and a team re-roll has to make quite a few rolls to make this work. Giving the other team an automatic shot at stopping it - when the defense has clearly failed, mind you - says, "Taking two or more turns to score is more worthy than scoring in one."
And it isn't, in my opinion.
-Chet
But if you made the odds somewhat random, that would be ok. So if a team scores in one turn, the other coach is allowed to roll a D6. On a roll of 4 or more, the ref's line of sight is obscured, and one player may take a Blitz action this turn against the player with the ball. On a 1-3, the touchdown stands.
But, ah...otherwise, this rule would not be cool at all. Even a Skaven team with a good number of skills and a team re-roll has to make quite a few rolls to make this work. Giving the other team an automatic shot at stopping it - when the defense has clearly failed, mind you - says, "Taking two or more turns to score is more worthy than scoring in one."
And it isn't, in my opinion.
-Chet
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My thinking is that it is unrealistic (if such a term can ever be applied to BB!) for one team to score before the other team has even moved. The more I think about it the more it begins to bug me
the mental picture of the game is of one side rushing in to score while the opposition just watches them, and makes no attempt to stop the TD.
Fortunately the 1 turn TD is a rare occurance so it is unlikely to spoil my enjoyment of BB too often
and when a 1 turn TD scorer does emerge they do make a nice squishy target to aim for 

Fortunately the 1 turn TD is a rare occurance so it is unlikely to spoil my enjoyment of BB too often


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