+1007hor wrote:A ST3 slayer that becomes ST7 because he has to push something heavy around? Doesn't work for me and I'm glad Iron Golems have at least addressed the issue.birdman37 wrote:it's a freaking slayer people, that was the point! If it was a regular machine, it wouldn't need a slayer to drive it!
Iron Golems - Halfling team campaign now on Kickstarter
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Re: Iron Golems - Classic dwarven team news
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Re: Iron Golems - Classic dwarven team news
I like the dozer, the sculpt is exactly what I expected after seeing the concept art. I can understand why people expecting a machine were able to project that onto the artwork though. Actually hoping it doesn't get changed too much.
Look at the Fanatic, he's not S7 because he's some Goblin Schwarzenegger, it because he's swinging a massive chunk of metal around.
Not too implausible to me, to be honest. If I ran into you with a full shopping trolley, it's going to hit a lot harder than if I just ran into you. Same principle applies.007hor wrote:A ST3 slayer that becomes ST7 because he has to push something heavy around? Doesn't work for me and I'm glad Iron Golems have at least addressed the issue.
Look at the Fanatic, he's not S7 because he's some Goblin Schwarzenegger, it because he's swinging a massive chunk of metal around.
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Re: Iron Golems - Classic dwarven team news
Oh please, let's not argue about logic in a fantasy footbal game, okay?
We aksed for a slayer dozer and we got one.
The team still looks incredible and I hope the campaign goes up soon!
Should be today, shouldn't it?

We aksed for a slayer dozer and we got one.
The team still looks incredible and I hope the campaign goes up soon!
Should be today, shouldn't it?
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Re: Iron Golems - Classic dwarven team news
Thanks to all for your comments and interest! 
We're working with Pedro Ramos to adapt the current mini adding the mechanical aspect but keeping the current frontal appearance.
Remenber, the campaign goes live in a few hours and there are some early birds and a few surprises waiting

We're working with Pedro Ramos to adapt the current mini adding the mechanical aspect but keeping the current frontal appearance.
Remenber, the campaign goes live in a few hours and there are some early birds and a few surprises waiting

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We want to show you another concept to lighten up the wait. Please Welcome the Bomber Star Player!



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Re: Iron Golems - Classic dwarven team news
I take it you don't have this mini then?007hor wrote:A ST3 slayer that becomes ST7 because he has to push something heavy around? Doesn't work for me and I'm glad Iron Golems have at least addressed the issue.birdman37 wrote:it's a freaking slayer people, that was the point! If it was a regular machine, it wouldn't need a slayer to drive it!


Still, fair enough, and sorry (to all) if my post came across a little harsh - it was meant in a light-hearted manner. And I still prefer the Forge Suit!
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Re: Iron Golems - Classic dwarven team news
Yeah one of my mates said that, but the fanatic has rules to reflect the momentum and the force of it swinging, it's not just a simple +5 on his original ST2Vanguard wrote:Not too implausible to me, to be honest. If I ran into you with a full shopping trolley, it's going to hit a lot harder than if I just ran into you. Same principle applies.
Look at the Fanatic, he's not S7 because he's some Goblin Schwarzenegger, it because he's swinging a massive chunk of metal around.
If you ran into me with a full shopping trolley, that would boost you from ST3 to a ST4 maybe ST5. If you rammed me with a steam roller though...... Which is the point, it's representing the deathroller, not a shopping trolley/wheelbarrow. I agree though, it's not entirely implausable, but some of us are a little obsessive over these details (I know. I know). Same reason I avoided the "deathroller" slayer with the huge spiked ball from Meiko (that I just noticed Birdman linked above)

I wouldn't call it an argument, more a debate between people with a common interest and since it's an opportunity to feedback to the manufacturer, constructive criticism should be expected as well as praise, I would hope.Regash wrote:Oh please, let's not argue about logic in a fantasy footbal game, okay?![]()
Oh yeah, I like the Boomer concept too.
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Re: Iron Golems - Classic dwarven team news
I bloody love it when people have calm, reasoned discussions on forums... Keeping the trolls on the pitch.
And yeah... That bomber is ace. Still loving everything about this campaign.
And yeah... That bomber is ace. Still loving everything about this campaign.
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Re: Iron Golems - Classic dwarven team news
As someone who's never even been remotely tempted to play as dorfs, let alone buy a dorf team, I'm sorely tempted to buy this team.
Keep up the good work
Keep up the good work

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Thanks to all of you for your comments, we really appreciate them and as 007hor said they are very positive for us
Well, just an hour and half before takeoff! As we know you were waiting for him, here comes the Chainsaw Star Player!


Well, just an hour and half before takeoff! As we know you were waiting for him, here comes the Chainsaw Star Player!


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That chainsaw guy is looking awesome!
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Re: Iron Golems - Classic dwarven team news
OK I think I have waited long enough where do I sign up for this amazing team and how long do I have to wait for these superb miniatures?!!
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Re: Iron Golems - Classic dwarven team news
Keep cool, peo!
Indiegogo-campaign is about to start in about half an hour.
I hope I can afford them completely and neither campaign nor production will take to long.
Indiegogo-campaign is about to start in about half an hour.
I hope I can afford them completely and neither campaign nor production will take to long.
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Re: Iron Golems - Classic dwarven team news
Both the bomber and the chainsaw dwarf are looking fantastic! Can't wait until you get the campaign up and running 

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Re: Iron Golems - Classic dwarven team news
I'm just excited!!!! I am of course waiting patiently...
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