ZAP!
Posted: Mon Jan 31, 2005 6:55 pm
Discuss Fantasy football-style board games - GW's Blood Bowl, Impact!'s Elfball, Privateer Press' Grind, Heresy's Deathball, etc. THIS IS NOT AN NFL FANTASY FOOTBALL SITE!
https://mail.talkfantasyfootball.org/
https://mail.talkfantasyfootball.org/viewtopic.php?f=23&t=14924
Chairface wrote:That sounds cool! What special rule?
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Wizards Competition:
Every time a 2 or a 12 is rolled on the kick-off table one rookie wizard is practicing his powers. Both coaches roll 2D6. If one coach has fewer players on the pitch than his opponent then he may add the difference to his dice roll. The winner randomly chooses one of his opponents players on the pitch as a target for the Zap! Spell. The spell is automatically accurate, but since the rookie’s magic will wear off quite quickly the toad’s coach may roll a D6 after every completed action of the toad. On a roll of 3+ the spell is broken and the players transforms back into his original form.