Neomics: Chaos / Mutant preview
Posted: Sun Dec 20, 2009 9:25 pm
Hello,
we are currently working on a chaos team and a chaos pact team. Here are some WIPs.
The miniatures are fully modular to let you build up your team with maximum individuality, regarding mutations etc. So what you see on the following pics are examples of combinations of available items.
All minis shown are WIPs, some don’t have pads yet, visible joints will be hidden of course, etc.
Also there will be more heads, arms, mutations, poses/base models. These are just examples to show you the idea and style.
Release of a chaos team and a chaos pact team is planned for first quarter of 2010.
Now to the pictures. Let’s start with some Beastmen:

And with a more dynamic pose:

If you prefer more human like heads for your Beastmen:

With helmet:

Weird head:

Now let’s get a little mutated - tentacles e.g. (one of several available types of tentacles):

Claws:

Mutation extreme – e.g. Chaos Warrior (WIP missing pads e.g.) with Claw and tentacles:

Now to marauders. Let’s start with a completely unspectacular one (WIP, missing lots of equipment, pads etc.)

Same model with two arms:

Same with big hand:

Similar model / different head with Claws:

Now different model with a shy tentacle:

Now similar one getting two heads:

Or different pose with two heads and big hand:

As said, WIP and example combinations. I hope you like them so far. Please let me know what you think.
Cheers
Lennart
we are currently working on a chaos team and a chaos pact team. Here are some WIPs.
The miniatures are fully modular to let you build up your team with maximum individuality, regarding mutations etc. So what you see on the following pics are examples of combinations of available items.
All minis shown are WIPs, some don’t have pads yet, visible joints will be hidden of course, etc.
Also there will be more heads, arms, mutations, poses/base models. These are just examples to show you the idea and style.
Release of a chaos team and a chaos pact team is planned for first quarter of 2010.
Now to the pictures. Let’s start with some Beastmen:

And with a more dynamic pose:

If you prefer more human like heads for your Beastmen:

With helmet:

Weird head:

Now let’s get a little mutated - tentacles e.g. (one of several available types of tentacles):

Claws:

Mutation extreme – e.g. Chaos Warrior (WIP missing pads e.g.) with Claw and tentacles:

Now to marauders. Let’s start with a completely unspectacular one (WIP, missing lots of equipment, pads etc.)

Same model with two arms:

Same with big hand:

Similar model / different head with Claws:

Now different model with a shy tentacle:

Now similar one getting two heads:

Or different pose with two heads and big hand:

As said, WIP and example combinations. I hope you like them so far. Please let me know what you think.
Cheers
Lennart