Can you repose the sandgroper mummy without cutting???

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Digger Goreman
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Can you repose the sandgroper mummy without cutting???

Post by Digger Goreman »

Expert repositioners: how much bend can you use on the arm(s) and leg(s) to maybe put this model into a running pose so as to have two more or less different models on the field at the same time? Or is there a better pose to reposition to...?

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Re: Can you repose the sandgroper mummy without cutting???

Post by gninocker »

Dig, running mummies?

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Re: Can you repose the sandgroper mummy without cutting???

Post by Digger Goreman »

Because of size, blitz-ras....

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Re: Can you repose the sandgroper mummy without cutting???

Post by Digger Goreman »

Wow, no one has opinions or suggestions for this problem? :?:

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Re: Can you repose the sandgroper mummy without cutting???

Post by Hucker73 »

Didn't reply as I'm not an expert repositioner, but these are my thoughts;

I don't think this can be done with just bending. Legs are too spread. Just bend one leg back and it'll look really odd. To do it well, cut at tops of thigh(s) and reposition leg(s), bending or cutting at knees also required. Loincloth/tackle cloak would have to come off too for best results. Pin repositioned legs back in place and greenstuff bandages in gaps.

Way too complicated for me, I'd leave as it is.

Good luck with the project.

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Re: Can you repose the sandgroper mummy without cutting???

Post by JaM »

Make inscicions (sp?? basically, cuts) in the back of the knee of at least 1 leg. I'd take his right. Also make a cut, vertical, on the back of that leg on the 'top'.

That way you can bend the lower leg and the 'whole' leg towards the body, more 'in line' with the rest. One leg should be forward, the other one back if you kow what I mean.

The let arm is the one you might be able to bend, with a small cut.

BAsically: one leg forward, the opposite arm too. I'd either remove the whole leg/arm, and reposition it with a pin. Add some GS and paint it up.

But I'd go for 2 slightly different paintjobs, or add a shoulderplate/helmet to make them NOT look equal.

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