However, I've also noticed that a lot of independent miniature manufacturers are falling in line behind Games Workshop and are now also making everything in 32mm. I think that's a big shame.
I've heard some people comment that they like them because they have "so much more detail" and are "easier to paint". I don't know about that. In my painting world, those two things are mutually exclusive. And just being "bigger" might make it easier to paint at a real beginner level without splashing paint all over the place, but it won't make it easier to paint to any decent standard. You could make them life-size and they wouldn't get any "easier to paint". Just bigger. Because the skill in miniature painting is much more knowing how and where to highlight/shade, how to use colours for effect, etc. rather than just "having a really steady hand that can paint tiny faces".
It's also a bit of a slap in the face from GW to all the people who kept BloodBowl alive after they abandoned it. "Okay we're going to take this over again ... and btw ... all your stuff that you kept and created keeping this game alive ... that is now obsolete". Or maybe not quite I guess, as smaller miniatures can still play on a bigger pitch against bigger opposition. But I imagine it would be off putting or even confusing when the scale of two different teams is off. And those beautiful home-made pitches and stadiums I've seen online are going to be hard to play on with 32mm models.
Not only that, but the game would now take up even more space. It took up too much space to being with!
None of these things are necessary. It's really annoying that they've gone with that big scale and that everyone else is falling in line behind them. At least it is to me, personally.

Sorry for the mini rant there. I don't play much live - actually I don't play much at all, I mainly just paint and collect the old school teams.
