PH ...
like the Jam suggestion ... if I can figure out how to code it ... I probably move to that for season 4 ... thanks.
Galak
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- GalakStarscraper
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As an agility skill, my version of Jam could be a good change-of-pace skill for runners and throwers, who would effectively have an extra square of separation for free half the time against most players. Forcing extra GFIs or 4+ rolls could be useful once Block, Dodge, and Sure Hands are taken. Maybe you could change the wording slightly to add more power. Jam would make the tackle zones cost an extra movement to enter, instead of saying 2 movement. This lets the skill stack. Once you have a group with Jam protecting each other, some squares which could formerly be entered for a square of movement could cost 3 or 4 squares. If someone made good use of a stacking Jam skill that works automatically, we might get more cries of overpower instead of underpower.
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- GalakStarscraper
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