Another LRB 4.0 Tentacles ?

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Mad Jackal
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Post by Mad Jackal »

I might be able to believe that when blitzing (or moving for that matter) you pay for the square before you move into it. Blitzing an occupied square you can not get into costs a point because you pay ahead. The follow is "Free" because you already paid for that square.

And then by extension I could almost believe that the player trying to dodge from tentacles pays for his square 1st, and then has already used 1 movement before the rest of his movement is reduced to zero..

Come to think of it, when a player mid move crosses into tentacles tz and then tries to get out, we don't say his movement is reduced to zero there for he has to go back to the start....

It is the remaining movement that is reduced to zero. And if he's already paid one sqaure of move to try and leave the tentacles tz, One might then argue to support the fact that the guy could blitz the tentacles guy instead after failing.

I personally don't think that would still be "right" as the square of movement was paid with an intended target of "I want to dodge to square X, can I get away ?" To me it sounds like square X was bought, not square Y that holds the tentacles player.

One could argue further, that still being allowed to pass or hand off or hypnogaze or foul (IE complete a declared action after failing the tentacles roll) does automatically not mean that blitzing should be included - as none of those actions require movement to complete. You pass, foul, hand off, or hypnogaze at the end of your movement... Blitzing does require movement to reach the next square.

I also agree that trees that took root are still allowed to blitz. I would as a Wood Elf coach even say I've never cared for that. 0 move is zero move, and he should not be allowed to continue moving. It is a negetrait for goodness sake.

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Post by GalakStarscraper »

I don't have a problem if Tentacles ends an action ... I also don't have a problem if we clarify that a Blitzing Tree cannot block if fails Take Root. Makes sense.

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Post by Mad Jackal »

GalakStarscraper wrote:I don't have a problem if Tentacles ends an action ... I also don't have a problem if we clarify that a Blitzing Tree cannot block if fails Take Root. Makes sense.

Galak
I have a problem "maybe" with tentacles stopping passes or fouls or hand offs... All of those actions can be completed at the end of movement with no movement required. But then again, part of the risk reward is "do I test the tentacles when I have this other option available."

That might be too much benefit...what do other people think?

But clarifying that players with no movement may not blitz... I have no issue with that at all.

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Post by GalakStarscraper »

Mad Jackal wrote:
GalakStarscraper wrote:I don't have a problem if Tentacles ends an action ... I also don't have a problem if we clarify that a Blitzing Tree cannot block if fails Take Root. Makes sense.

Galak
I have a problem "maybe" with tentacles stopping passes or fouls or hand offs... All of those actions can be completed at the end of movement with no movement required.
With Block, Pass, Foul, and Handoff ... you'd have the option on all 4 of not moving ... thus the opponent's Tentacles would not be used.

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Post by gken1 »

I think the ends action is the best approach...it's a clean break, no other rules needed.

once the tentacles player grabs you, I'm sure it'd be pretty difficult to move the ball or do the other things as you're probably just trying to hold onto it.

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