It seems to me that although the new rules are very good the spiralling expenses rule is very restrictive on player development.
For example; if you wanted a DE team of 16 players, 2 witches, 1 assassin, 4 blitzers and the rest linemen + 4 rerolls, 6 cheerleaders, 1 apothecary and 4 assisstant coaches ( a reasonable squad to aim for) the basic cost of this team is just shy of the start of the spiralling expenses. How then can a DE playerr get any player development using these rules?
Are my maths wrong or is this limit too low?
According to my maths only Halflings and Goblins get any meaningful player development.
Laters.
