Hiring a journeyman
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- Rune
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Hiring a journeyman
In the post-match sequence it says the following about hiring a journeyman:
If you hire a Journeyman, he loses the Loner skill but may retain any Star Player points he earned or skills learned from Improvement rolls.
I guess this means he doesn't retain any injuries he might have suffered. Is that intended?
If you hire a Journeyman, he loses the Loner skill but may retain any Star Player points he earned or skills learned from Improvement rolls.
I guess this means he doesn't retain any injuries he might have suffered. Is that intended?
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- Xeterog
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He would keep the injuries also..the only change is that he loses Loner. Tho I don't understand why someone would hire a player that is injured in some way. maybe only a MNG as then you have a skilled player (the only time I'd hire a journeyman is if they got a skill, but some may hire them if they got some spp's).
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-Xeterog
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Hmmm, I agree with Rune. It specifically mentions SPPs and skills, but not injuries, so a strict (read beardy) reading of that doesn't include injuries. Perhaps one for the FAQ.
However, as commish I'd punch a coach that tried that one.
However, as commish I'd punch a coach that tried that one.

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Yup, that way sounds better. It only mentions losing the Loner skill, nothing else, so i would say the injury carrieskithor2002 wrote:Only the loss of the loner skill is mentioned but no the loss of injuries.
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