Well, given that Apo's can't be used on your OWN Star Players any more, even less sure they'd work on the oppo's!Ullis wrote:It would just fit so well with the character of Blood Bowl. Apo's would still be reserved for the star players, just not your own.
Mighty blow in competition pack
Moderator: TFF Mods
-
- Bum Monkey
- Posts: 2529
- Joined: Wed Dec 18, 2002 2:26 pm
- Location: Camped in your Endzone, toasting marshmallows
- Contact:
Re: Mighty blow in competition pack
Reason: ''
-
- Veteran
- Posts: 208
- Joined: Wed Jun 11, 2008 1:43 pm
Re: Mighty blow in competition pack
This is true. When I was rolling tons of 9s [vs. stunties] with a MB character I opted not to use it. I still got the CAS but I didn't kill his team off.JPS wrote: So while Digger is correct in how the skill is usually used, you could (for reasons passing understanding) take pity on an opponent and choose not to use it, or use it even when it won't change the result. (i.e. Using Mighty Blow to change an Injury Roll from a 2 to a 3 doesn't stun the player any worse - but you can still use it.)
- JPS
Oddly that Karma paid off the next time I played him and he could have tore my team up but eased up instead ....
Reason: ''
-
- Rookie
- Posts: 37
- Joined: Sat May 08, 2010 4:23 am
Re: Mighty blow in competition pack
You wuss! Go play chess!Alamar wrote:This is true. When I was rolling tons of 9s [vs. stunties] with a MB character I opted not to use it. I still got the CAS but I didn't kill his team off.JPS wrote: So while Digger is correct in how the skill is usually used, you could (for reasons passing understanding) take pity on an opponent and choose not to use it, or use it even when it won't change the result. (i.e. Using Mighty Blow to change an Injury Roll from a 2 to a 3 doesn't stun the player any worse - but you can still use it.)
- JPS
Oddly that Karma paid off the next time I played him and he could have tore my team up but eased up instead ....

I definitely think you can argue that you could apoth an opponent. If you do though, they'd get to choose the result of CAS.
Reason: ''
-
- Veteran
- Posts: 208
- Joined: Wed Jun 11, 2008 1:43 pm
Re: Mighty blow in competition pack
I may have been a wuss but at least we both had teams to play with after the back to back uneven games 
Devil's Advocate: There are occassions where you need to prove a point [I.E. return grief to a griefer / fouls to a fouler / etc.]

Devil's Advocate: There are occassions where you need to prove a point [I.E. return grief to a griefer / fouls to a fouler / etc.]
Reason: ''
- duckwing
- Emerging Star
- Posts: 411
- Joined: Mon Mar 23, 2009 9:22 am
- Location: Stockholm, Sweden
Re: Mighty blow in competition pack
What I don't understand is how the orc coach could foul the rat after having saved it with an apoth. It should have been moved to the reserves box and be safe from fouls.
Reason: ''
-
- Star Player
- Posts: 682
- Joined: Tue Feb 11, 2003 3:43 pm
- Location: Copenhagen, Denmark
- Contact:
Re: Mighty blow in competition pack
Old rules made a player saved by the apo stay on the pitch face up.duckwing wrote:What I don't understand is how the orc coach could foul the rat after having saved it with an apoth. It should have been moved to the reserves box and be safe from fouls.
Reason: ''
Licensed Rules Lawyer
-
- Legend
- Posts: 1913
- Joined: Mon Nov 04, 2002 10:12 pm
- Location: Sacramento, CA
Re: Mighty blow in competition pack
In fact, when the apoth rules were simply "success is magically cured" there were tactical advantages for using your apoth on a KO just to keep your guy on the pitch.slup wrote:Old rules made a player saved by the apo stay on the pitch face up.duckwing wrote:What I don't understand is how the orc coach could foul the rat after having saved it with an apoth. It should have been moved to the reserves box and be safe from fouls.
Asperon Thorn
Reason: ''
Looking for Fair and Balanced Playtesting of the DE Runner 7347 Surehands G,A,Pa 90K - Outdated and done.
- Darkson
- Da Spammer
- Posts: 24047
- Joined: Mon Aug 12, 2002 9:04 pm
- Location: The frozen ruins of Felstad
- Contact:
Re: Mighty blow in competition pack
Corrected for you.Asperon Thorn wrote:there were tactical advantages for using your apoth on a Stun just to keep your guy on the pitch.
Reason: ''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
-
- Legend
- Posts: 3544
- Joined: Wed Jun 12, 2002 2:02 am
- Location: Christchurch, New Zealand
Re: Mighty blow in competition pack
I remember once winning a game by using an Apoth on a Stunned Hobgoblin. He picked himself up, then the ball, scored, and was very happy. My opponent was not so happy.Asperon Thorn wrote:there were tactical advantages for using your apoth on a Stun just to keep your guy on the pitch.
All the best.
Reason: ''
Smeborg the Fleshless