Ball and Chain question

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daloonieshaman
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Re: Ball and Chain question

Post by daloonieshaman »

no you just activate him and the chaos begins

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Wanchor
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Re: Re:

Post by Wanchor »

daloonieshaman wrote:
Wanchor wrote:
Duke Jan wrote:I have also always seen them as more of a juggernaut, but the rules are pretty clear on this. And since you're not blitzing taking Juggernaut is pretty useless too.
Which is kinda lame. If more rules updates were possible, I'd lobby to make Juggernaut a viable skill for B&C players.
but they don't blitz, are you suggesting changing the rules to Jug also?
Only in the way that operates in conjunction with B&C. It would likely be a first skill pick for most goblin coaches, but the Fanatic doesn't have many development options otherwise...Mighty Blow and Grab are great, but everything else is either completely ineffectual or marginal. Piling On is even counterproductive. One would need doubles to bother skilling up the Fanatic past fourth, even assuming that the coach would want to bother with Stand Firm.

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mubo
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Re: Ball and Chain question

Post by mubo »

Relevant Question: Can I just confirm that Mighty blow does not work if the fanatic moves into a prone/stunned player?

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Darkson
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Re: Ball and Chain question

Post by Darkson »

No it doesn't, because MB is used when a player is Knocked Down - in this case, they're already on the floor.

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fire olli
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Re: Ball and Chain question

Post by fire olli »

Darkson wrote:No it doesn't, because MB is used when a player is Knocked Down - in this case, they're already on the floor.
This never crossed my mind :o

Boooo to being on the floor already :lol:

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