Few rules queries

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graeme27uk
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Few rules queries

Post by graeme27uk »

1) Re-rolls

Cost double gold value when a league is underway. However do they still only count as normal value when calculating TV? So for example a Chaos team has pre-league cost of 60,000 and 120,000 when the league is underway. However when calculating TV each re-roll (pre or post) is worth 6 points.

Correct?

2) The Bank

Reading through Galak's rules on the bank.
http://www.cyanide-studio.com/forumBB/v ... 01#p476699

The amount of money that can be stored in a bank seems pretty small. I am also assuming that winnings can be stock-piled in a team's treasury as normal, though the treasury now adds to the TV.

3) Fan-factor

There seems to be a maximum limit on fan-factor. If the winning team rolls 3d6 and has to beat their current fan-factor for an increase then that limits fan-factor to a max of 18. Is that intended? What was wrong with the previous rules where FF could simply have a chance of continually increasing.

4) High end TV teams

I understand the reason for limiting high TV teams but at the same time does this not mean that if a team reaches a certain value that it doesn't get any benefits from playing games apart from skill increases. Spiralling expenses will eat into winnings even if it wins; their FF is limited to 18 max; and with the exponential SPP progression chart it means that they will need HUGE amounts of SPP's to continue to advance their team.

I also assume that the Spiralling Expenses is listing TV in terms of gold rather than actual TV.

With the SE it would appear that if your TV is 2800 or more that even if you win, roll a 6 for winnings, you end up actually getting no money.

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lunchmoney
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Re: Few rules queries

Post by lunchmoney »

graeme27uk wrote:1) Re-rolls......Correct?
Yep.
3) Fan-factor

There seems to be a maximum limit on fan-factor......
I suspect it was intended. But yes, the max FF is 18.
4) High end TV teams...........
With the SE it would appear that if your TV is 2800 or more that even if you win, roll a 6 for winnings, you end up actually getting no money.
Sounds about right.

Part of the game is Team and Team Value management. Personally I dont like letting my teams get into Spiraling Expenses, let alone to point where you will lose all your treasury.

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Re: Few rules queries

Post by Afroman »

graeme27uk wrote: I also assume that the Spiralling Expenses is listing TV in terms of gold rather than actual TV.
This is actually a common mistake.
The team value IS set in terms of gold. A newly form team that uses up all the money will have 1 000 000 (or 1000K) as TV not 1000 TV.
graeme27uk wrote: With the SE it would appear that if your TV is 2800 or more that even if you win, roll a 6 for winnings, you end up actually getting no money.
So what you mean here is that if your TV is 2800K or more you end up getting no money (or even losing some).

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Re: Few rules queries

Post by burgun824 »

lunchmoney wrote:
graeme27uk wrote:There seems to be a maximum limit on fan-factor......
I suspect it was intended. But yes, the max FF is 18.
If I'm not mistaken I believe it's mathematically impossible to go higher then 18. 3 x d6 = 18. :wink:

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graeme27uk
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Re: Few rules queries

Post by graeme27uk »

burgun824 wrote:
lunchmoney wrote:
graeme27uk wrote:There seems to be a maximum limit on fan-factor......
I suspect it was intended. But yes, the max FF is 18.
If I'm not mistaken I believe it's mathematically impossible to go higher then 18. 3 x d6 = 18. :wink:
Yes... that was my point. FF is max limit 18.

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Re: Few rules queries

Post by Darkson »

2. Correct.

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Re: Few rules queries

Post by daloonieshaman »

Most of this is where the commissioner steps in.
TV at higher levels has the same affect as very low level some one gets +1 or 0 (unless opposite dice are rolled at lower levels) so no real affect
You are not going to be playing a 1500K if you are a 2800K
So if the commish wants to change the rules to affect TV at a higher level (Your 2800k should have won so instead of losing 1 TV you lose d6 tv or some such house rule)

As far as spiraling expenses there are several ways to go about that (all house rules) as I personally think spiraling expenses is one of the STUPIDEST rules of the LRB/CRP, as the fines are too small and have little or no affect on big teams and have no repercussions if you cannot pay.

at lease double the fines

If you cannot pay the full amount
Have your opponent Chose one of your pro's to sit out the next game because he is pouting that did not get his full pay

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Re: Few rules queries

Post by neverworking »

graeme27uk wrote: 4) High end TV teams

I understand the reason for limiting high TV teams but at the same time does this not mean that if a team reaches a certain value that it doesn't get any benefits from playing games apart from skill increases. Spiralling expenses will eat into winnings even if it wins; their FF is limited to 18 max; and with the exponential SPP progression chart it means that they will need HUGE amounts of SPP's to continue to advance their team.

I also assume that the Spiralling Expenses is listing TV in terms of gold rather than actual TV.

With the SE it would appear that if your TV is 2800 or more that even if you win, roll a 6 for winnings, you end up actually getting no money.
I think some of this is that the game works best in certain TV ranges and maintains a greater sense of fun and balance when it operates inside of that zone. I'm not going to be so bold as to suggest exactly where this zone begins or ends, who the winners and losers are, but certainly some teams have more long term upside than others. The amount of time it takes a new team to catch up, the number of races that can reasonably hope to achieve a given TV, the number of skills on the table that you need to keep track of all probably factor into the suggested SE structure. I could be wrong, but I've always assumed the SE mechanic is there to attempt to keep the game inside of this target. I wouldn't hesitate to tinker with it to fit a league's needs, but I'd think you want to consider how it impacts all of the teams in your current and future members.

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