Shadowing requires a 2d6 roll as opposed to a 1d6. Since the coach of the leaving player makes the roll and needs to roll high to avoid his player being shadowed, let's call not being shadowed "success" and being shadowed "fail." Is a roll of 2 (or 1 and 1) on 2d6 an automatic fail (player is shadowed)? Is a roll of 12 (or 6 and 6) on 2d6 an automatic success (player escapes)?
Example: Halfling (MA 5) is standing next to MA+1, Shadowing Gutter Runner (MA 10). Halfling dodges away from Guttter Runner, Gutter Runner uses Shadowing, Halfling Coach rolls 12 on 2d6. Per Shadowing rule: 12 + 5 (Halfling's MA) - 10 (Gutter Runner's MA) = 7. Gutter Runner shadows Halfling; impossible for Halfling to escape.
I would think a 12 would be an automatic success and a 2 on 2d6 an automatic fail, but the rules are not specific.
Would there be any other rolls to which this would apply? Armor? Injury? Tentacles?
- JPS
Shadowing and the Rule of 1's and 6's
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Shadowing and the Rule of 1's and 6's
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- Darkson
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Re: Shadowing and the Rule of 1's and 6's
It doesn' mention them, because it doesn't exist in the BB rules.JPS wrote:I would think a 12 would be an automatic success and a 2 on 2d6 an automatic fail, but the rules are not specific.
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Re: Shadowing and the Rule of 1's and 6's
Ergo, a halfling cannot scape a MA10 shadowing gutterrunner.
But he kan kill it.
But he kan kill it.

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- mattgslater's court jester
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Re: Shadowing and the Rule of 1's and 6's
Yeah those GR MA1O Shadowers can auto follow:
Ogres
Minotaurs
Snotling
Halflings
Let's not forget a GR MA9 Shadowers can auto follow
Black Orcs
Trolls
Death Rollers
Dwarf Blockers
Zombies
What about the poor old Treeman. Anyone with a MA 7 can auto follow them.
Life is tough I suppose.
Ogres
Minotaurs
Snotling
Halflings
Let's not forget a GR MA9 Shadowers can auto follow
Black Orcs
Trolls
Death Rollers
Dwarf Blockers
Zombies
What about the poor old Treeman. Anyone with a MA 7 can auto follow them.
Life is tough I suppose.
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Re: Shadowing and the Rule of 1's and 6's
Try reading the "1 and 6" rule itself. In the CRP this entire sentence is underlined and bolded for emphasis, but I'm going to emphasise the relevant point here:
A roll of 1 before modification ALWAYS fails and a roll of 6 before modification ALWAYS succeeds for any Agility roll made during a game.
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Re: Shadowing and the Rule of 1's and 6's
Its not an official rule, but I think it works as a house rule.
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Ian 'Double Skulls' Williams
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Re: Shadowing and the Rule of 1's and 6's
Thanks every one! I don't think I'm going to ask for a house rule on this - we have enough problems keeping the regular rules straight . . .
Thanks especially dode74. Totally missed the application of 1 and 6 rule to Agility rolls only!
- JPS
Thanks especially dode74. Totally missed the application of 1 and 6 rule to Agility rolls only!
- JPS
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