How do you class "stunty"?

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Which of the following matches your "stunty" definition?

It's a "positive" Racial Characteristic
18
43%
It's a negatrait
3
7%
Cons compensate the Pro so it's neutral
17
40%
Who cares?
4
10%
 
Total votes: 42

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Sushé Wakka
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How do you class "stunty"?

Post by Sushé Wakka »

I was wondering: Do you consider Stunty a negatrait or a useful skill? I mean, unlike other skills (which always helps) Stunty is one of those strange skills/racial characteristics/traits that have good and bad things. I'd like to know, which of the factors do you think is more important?
PROS:
.- Ignores the tackle zones of the square he's dodging into.
CONS:
.- Opponents benefit of a +1 to injury when rolling against them.
.- One-band penalty on throwing
.- No General Skill Access

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Re: How do you class "stunty"?

Post by DoubleSkulls »

Stunty is definately a good thing. You used to see GR's etc take it on a double.
Sushé Wakka wrote:- No General Skill Access

Gen Skill access has nothing to do with Stunty.

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Post by Grumbledook »

Used to love the stunty nerves of steel combo.

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Re: How do you class "stunty"?

Post by Sushé Wakka »

ianwilliams wrote:Stunty is definately a good thing. You used to see GR's etc take it on a double.
Ian, that was the Stunty that had no penalties implied (i.e. In the 3rd ed. the +1 injury and the one-band penalty applied to Goblins and Halflings, not to Stunty players). Now it is a racial characteristic with both Pros and Cons, and cannot be obtained through doubles.
And the only players without access to General Skills are the Goblins, Halflings and Skinks. Curiously, the only which also have the Stunty racial characteristic.

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Post by Skummy »

If you want to get really technical, Stunty is a good thing and Fragile is a bad thing.

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Post by DoubleSkulls »

I still think you may see the odd Gutter Runner take stunty on a double (if it were a mutation), even with the injury & range penalty. On a 1 turn wonder stunty would be a great skill even now.

Even without you can protect GR's to some extent and the ability to just waltz through enemy teams (AG 4 and dodge skill) make it a very useful skill to have.

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Post by Skummy »

It would essentially turn into a better version of Leap. I'd certainly give it to a gutter runner if he had block/dodge.

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Post by Dangerous Dave »

I voted its good. However, its better if its on only a few players. Having stunty on a whole team is a problem since you can't protect them. But stunty gobbos on Orc teams for example are very useful.


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Re: How do you class "stunty"?

Post by Zombie »

Sushé Wakka wrote:
ianwilliams wrote:Stunty is definately a good thing. You used to see GR's etc take it on a double.
Ian, that was the Stunty that had no penalties implied (i.e. In the 3rd ed. the +1 injury and the one-band penalty applied to Goblins and Halflings, not to Stunty players).
A lot of leagues (mine included) played that stunty always gave +1 to injury and +1 range. We'd still gladly give it to gutter runners on a double. If people were prepared to use a double roll on a gutter runner (wasting the chance to get VLL, foul appearance or horns) for stunty, that shows you it's a VERY positive skill.

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Post by slup »

I kind of like the thought of stunty on a Chaos warrior or even a minotaur.
A nightmare of a cagebreaker.
3ed does not limit stunty to only ST2 players (though most houserules does), just don't make fun of the warrior being small (not in his face that is)

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Post by Grumbledook »

Yes it did you had to be st2 to get stunty iirc, or at least reduced to st2

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Post by Zombie »

That was only a change suggested by Jervis, it was never official, though most people played that way.

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Post by Sushé Wakka »

Well, after rading all your replies I see that is commonly agreed that the less stunties there are in the team, and the faster/more agile the stunty is, the better the skill is (that for sure is a syntathic aberration). I guess that's why Stunty teams are so bad but most people wanted to have a Stunty Gutter runner. Thanks guys, this made an interesting reading.
(typo edited)

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