Induced Wizard (CRP):
Once per game, the Wizard is allowed to cast either a Fireball spell or a Lightning Bolt spell. Wizards may only cast spells at the start of his own turn before any player performs and Action or immediately after his own team's turn has ended even if it ended with a turnover.
Infamous Coaching Staff (DZ2), Horatio X. Schottenheim:
Take this! Ooops…” Once per half, Horatio can cast a fireball and fling it (more or less) at the opposition. He can do this either at the start of his team’s turn, before any player performs an Action, or immediately after his team’s turn has ended, even if it ended with a turnover.

So, if I induce both, double fireballs (albeit with one drifting a little) in a single turn, riiiiiiight?