quote from the rulebook on using Team RRs-
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a coach may use a team re-roll to re-roll any dice roll (other than Scatter, [u]Distance[/u], Direction, Armour, Injury, or Casualty rolls) made by a player on their own team and who is still on the pitch during their own turn (even if the dice roll was successful).
quote from the Ogres Spike magazine on KTM-
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The coach declares whether they will roll a D6 for short Kick, or 2D6 for a riskier long kick. If the rolled 2D6 and scored a double... make an injury roll for the target player treating Stunned as KO'd...
Otherwise the kicked player is [u]moved[/u] (in a straight line) directly away from the kicking player's square a number of squares equal to the total that was rolled on the dice.
I believe looking at the rules this could be interpreted either way. It would be great if we could have a comment on this from JT-Y or any other rules writter here to inform us of the intent. So we have a definitive answer. Thank you.
Q2 - Can you use Kick Team Mate with Swoop?
The Swoop Skill description specifically mentions that the player is thrown using Throw Team-mate a couple of times, which makes me believe you cannot use KTM to interact with a player that has Swoop. However Swoop was written prior to KTM's creation, so again it would be nice to know for sure if you can or cannot use KTM with swoop.