A few Questions on new Errata/Additions

Don't understand a particular rule or just need to clarify something? This is the forum for you. With 2 of the BBRC members and the main LRB5/6 writer present at TFF, you're bound to get as good an answer as possible.

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Thadrin
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Post by Thadrin »

An idea...FAIRLY simple....

A team may take four non-positional allies or one positional ally (not both, Big guys not included). Non Big Guy Allies cost a 10000 GC premium per player to hire (add 10000 to the hiring cost).
Roll before each half for reroll loss representing training disruption. A reroll is lost for each failure:
lose a reroll on 1 or 2 for the first ally, 1-3 for the second, 1-4 the third, 1-5 the fourth.
A single positional player counts as TWO allies on this table (the reroll is lost on a 1,2 or 3)
Allies can NOT use rerolls.

Big Guys count as a Single non positional ally, thereby precluding the taking of a positional ally.

That should make it suitably nasty taking allies.

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Post by Anonymous »

well i hated the old ally rules. i dont know what the gold rules were like, i had a period of not being to play (about 3 years!), but hated my friends team when he had a dwarf/elf team during 2ed. sticking to one race teams was a great improovement in 3ed. i now play with the revised 4ed rules and they ROCK! my human tem just got in an ogre and the front line of an ogre and 4 blitzers looks great. would be nice if an experience team (say rating 200+) could have access to afew other players... would being able to make a team like the good ol' Chaos All-stars viable again.

also a system to generate star palyers would be nice and fun to do if your bored. i know that would may totally be mis-used by most people, but it would be nice to say buy players from an old team you spent ages building up into a new team. i know i have a retired elf blitzer that would scare the crap out of my opponents ( in his 5 year career, he was only knocked out once, never killed, had 100+ casualties and had entire teams trying to take him out all the time to no avail :smile: ).but i live and hope...

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Longshot
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Post by Longshot »

i think (by having played some) that allied team are too strong in Bloodbowl, there must be exeption.
we allow Skav/gobboz teams in our league coz it seems a balanced one, but not allied rules.

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DaFrenchCoach
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Post by DaFrenchCoach »

There were two problems for me with Gold Edition ally rule, as it was said (i didn't read all topics)

- number: as norse said, a limit would be highly recommended, and not only a limit by "race". I'd like the idea of two extra position per roster (A modest Proposal website idea, doesn't it ?). For me, 4 is too important, one too short. With 4th edition, it may be an ally or a big guy
- something is lacking: a negative effect (even if it's just potential), like, I try to remind it, in 2nd edition, but less complicated. Maybe something like "bonehead"... this could be OK without using first idea (two extra position). Thadrin: your idea is very good (remove reroll). I haven' tread first. Great !!!


<font size=-1>[ This Message was edited by: DaFrenchCoach on 2002-01-24 17:17 ]</font>

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harlequin
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Post by harlequin »

could somebody please tell me what on earth the blood bowl rules are? There seems to be 2 sets of new official rules - "gold" edition (horrible) and the ones on the gw site. I'm getting confused by it all...

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GalakStarscraper
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Post by GalakStarscraper »

The current complete rules are:

The Blood Bowl Handbook
The Death Zone Rulebook
The rules from the GW/Fanatic BB site

That is everything you need for the official rules.

Galak

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Anthony_TBBF
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Post by Anthony_TBBF »

I think allies in BB are a *REALLY* bad idea. I've played with them for a long time and they are way unbalancing. Personally I don't want to see them as offical rules at all, rather I would like to see them as house rules or something like that. Basically I just don't want to see any allies in tournaments etc.

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harlequin
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Post by harlequin »

On 2002-02-01 02:46, GalakStarscraper wrote:
The current complete rules are:

The Blood Bowl Handbook
The Death Zone Rulebook
The rules from the GW/Fanatic BB site

That is everything you need for the official rules.

Galak
ok so the gold edition rules can be ignored? God we all hope so - one skill per action! what a load of crap. Thanks for your help.

<font size=-1>[ This Message was edited by: on 2002-02-01 11:42 ]</font>

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GalakStarscraper
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Post by GalakStarscraper »

"ok so the gold edition rules can be ignored?"

Direct quote from GW/BBRC, gold edition rules never existed.

"God we all hope so"

God and hope are not required for this one. :wink: The list I gave you is 100% accurate for the current rule set ... guaranteed.

" - one skill per action! what a load of crap."

Many agreed

"Thanks for your help."

No problem.

Galak

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harlequin
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Post by harlequin »

cheers mate.

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Anthony_TBBF
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Post by Anthony_TBBF »

At first I thought OSPA was a good idea. Then I played a season with it and watched half of the league stop playing... yikes. Now they are coming back with the new rules and they are waaaaaaaaay better than 4th. I especially like it more since I killed two Skaven last night :wink:

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Acerak
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Post by Acerak »

On the subject of allies: provisional articles for experimental allied teams are nearing completion. I can't say when they will see the light of print, but I can say the following with certainty:

1. They will see print in Blood Bowl Magazine.
2. The old "take an existing roster and add allies on top of it" paradigm is very, very dead.

-Chet

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millimil
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Post by millimil »

Hi,
i want to start a new Liga with 4th edition rules, but many of our coaches want to have allies in their teams. When do you think i can take a look at the new (experimental ?) rules for allies in BB ? We wanted to start the new season end of march...
Thanx for a reply !

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Post by McDeth »

On 2002-02-26 14:15, millimil wrote:
Hi,
i want to start a new Liga with 4th edition rules, but many of our coaches want to have allies in their teams. When do you think i can take a look at the new (experimental ?) rules for allies in BB ? We wanted to start the new season end of march...
Thanx for a reply !

Wherever you go the dreaded 'allies' always pop up. At the moment no one seems to have been able to formulate a balanced set of rules which will ever satisfy everyone.

You either love em or hate. If you love em, you'll end up bolstering a team lacking in certain skills instead of team development, if you hate em, you'll curse everyone who mentions the word.

Somehow i don't think we'll ever see the Chaos Allstars team ever make reality in the new Rules review. Lets face it a Chaos Team with throwers, receivers, etc.

I can only suggest to wait a while until the experimental rules are published, why not just say that no team can have allies for at least one season. If not and you still want them. Check Galaks website, he has comprehensive rules on the subject, which should satisfy you.

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GalakStarscraper
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Post by GalakStarscraper »

Here the best set of allies rules for BB2k1 that I've seen to date .... there will be experimental ideas being released in the Citadel Journal in the upcoming months which have good potential... but that could be quite some time in the future ... if you want allies right away IMO use the following rules:

1) You may have only one positional ally on your team. Any other ally must be a lineman position from the allied team. A lineman is any roster position with 8 or more players allowed for the team .... if two positions have 8 or more players then both positions are considered lineman (ie Zombies and Skeletons on Undead teams OR Thralls and Vampires on the Vampire team).
2) You may NOT have two or more allies from the same allied race on your team.
3) Allies players can NEVER use Team re-rolls. They can however use Leader or Trophy re-rolls.
4) No team may every have as any ally a player listed as another team's Big Guy per the BB2k1 rules.

ALLIED TEAMS TABLE
Amazon - Human
Bretonnian - Human
Chaos - Chaos Dwarf, Goblin, Orc, Norse
Chaos Dwarf - Chaos, Goblin, Orc
Daemon - None
Dark Elf - Chaos
Dwarf - Human, Norse
Goblin - Orc, Skaven, Snotling
Halfling - Amazon, Human, Wood Elf
High Elf - Amazon, Human, Wood Elf
Human - Amazon, Brettonian, Dwarf, Halfling, High Elf, Norse, Wood Elf
Lizardmen - Human
Minotaur - None
Norse - Chaos, Dwarf, Human, Orc
Ogre - None
Orc - Chaos, Chaos Dwarf, Goblin, Norse, Snotling
Skaven - Goblin
Snotling - None
Treefolk - None
Undead - Vampire
Vampire - Chaos, Undead
Wood Elf - Amazon, Halfling, High Elf, Human

Don't mess with this table much ... the basic rule of thumb is never under any conditions allow a AG 4 player onto a team with an ST 4+ player.

Galak

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