Tentacles and blitz

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sann0638
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Post by sann0638 »

Good clarity - think I was slightly wrong.

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Post by plasmoid »

Galak

I'm all for "play as written".
It's the best principle for rules resolution

However:
You state that just like a treeman who fails his take root, you can block on a blitz.
But treemen can't!

They can block on a block action even if they took root.
But on a blitz action where they've taken root they're unable to generate the 1MA that allows them to throw the block.

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Martin

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Post by GalakStarscraper »

plasmoid wrote:Galak

I'm all for "play as written".
It's the best principle for rules resolution

However:
You state that just like a treeman who fails his take root, you can block on a blitz.
But treemen can't!

They can block on a block action even if they took root.
But on a blitz action where they've taken root they're unable to generate the 1MA that allows them to throw the block.

Cheers
Martin
Ahhhh ... I forgot that I got overridden on my thoughts that he should be allowed to block without follow-up. My bad ... apologies.

The same rules would apply then if you declare a blitz and try to dodge and fail ... your player is done for the turn for moving and like the Treeman ... would be unable to throw a block.

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Post by Mootaz »

So this thread has incorrect information?
viewtopic.php?t=23346&highlight=blitz+root

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Post by GalakStarscraper »

Mootaz wrote:So this thread has incorrect information?
viewtopic.php?t=23346&highlight=blitz+root
That thread appears to be correct.

Fail Take Root on a blitz action and you cannot block.

Fail Take Root on a block action and you still can block.

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Post by Mootaz »

That's not what the thread says. Look at the post from "landrover" and your are not contradicting him in your answer.

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Post by Aliboon »

My head hurts....

So I was right in my original thinking?
I'm guessing that as a block as part of the blitz action requires a sq of MA, then he can't do anything. If however, he had the ball and declared a foul, pass or hand off, he could still do those actions (as those actions don't require a sq of MA).
But onto the other thread:


landrover said:
Nah. If you are standing up, even though rooted to the spot, you can still block anyone foolish enough to be standing next to you. You just can't follow up, that's all.
He said block anyone, if that block were part of a blitz and he failed his take root roll, then he couldn't make the block-a bit harsh, but I suppose the "surprise" of his roots deciding to stick in the ground would put him off a bit...

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Post by t3clis »

If you are Rooted (Not tentacled), you can't block ON A BLITZ cause the skill description says explicitly so (you have MA0 and cannot Go For It, so cannot use a square of movement in order to perform the blitz). And that we have cleared :D.

If you are tentacled, I dare say that is not so clear. If you were to interpret as Galak suggests (as a Take Root for one turn), the answer is the same as above.

Anyway, the description of the skill in tentacles says that "you cannot move", not that your MA is 0... so I would have gone with a "you can spend 1 MA to throw the block at one adjacent player" (since you are spending MA you have, even if you cannot move), and THEN you cannot follow-up since the skill description clearly says that "you cannot further move"...

But, if our good Rules Committee says that the skill interpretation is exactly the same of take root, i guess this latter interpretation is wrong... Ok, now I'm confused too :D

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Post by GalakStarscraper »

t3clis wrote:so I would have gone with a "you can spend 1 MA to throw the block at one adjacent player" (since you are spending MA you have, even if you cannot move)
The problem is intent. If you cannot move ... the intent is the same as MA 0. So if you cannot move ... the intent would be that you don't have any MA to spend.

I'm trying to think of an easy way to make this more clear with Tentacles and everything coming to mind requires way too many extra words to the skill.

Maybe something as simple as saying "if a blitz action had been declared, that action is lost for the turn" (wording to match Bone-head ... answering without looking at the exact wording).

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Post by t3clis »

Ok, now it's clear... I suggest using the same exact wording of Take Root, that's pretty good to understand :) (maybe specifying that the effects are limited to current action, and not carried on until next one)

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Post by Buggrit »

How about having tentacles state that if you fail to escape whilst performing a blitz that you have the option of blitzing the player gripping you with tentacles but cannot move?

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