BBRC Hot List - 2003

Don't understand a particular rule or just need to clarify something? This is the forum for you. With 2 of the BBRC members and the main LRB5/6 writer present at TFF, you're bound to get as good an answer as possible.

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DoubleSkulls
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Post by DoubleSkulls »

neoliminal wrote:This all seems like a clarification to the push back rules and not for specific skills, IMO.
:o But we can't talk about the advanced rules there can we? :wink:

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Post by neoliminal »

No, you can't talk about advanced rules there, but you can make it clear how to handle the pushing should it occure...

For example, "...if all the squares are occupied, the moving team's coach picks one. Treat this player as if he had gotten a push back result from the original target. In a crowded scrum this may result in several players bouncing into one another."

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Post by mrinprophet »

I really don't want to sound like an arse, but I'd love for the leader reroll language to be cleaned up in the next rules review. I posted a question on it a while back viewtopic.php?t=6729 , but didn't feel like there was consensus on the answer. I understand Galak's ruling, I'd just like it to be clarified in the wording of the skill. I scanned Galak's list on his site and didn't see it on the list (I realize that he has a mountain of things to do given work, mbbl, mbbl2, and Gencon). Just thought it might help us all if a position was taken, and then clearly articulated in the rules. Many thanks.

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Post by GalakStarscraper »

I'll get JKL's pushback restatement and the Leader reroll in OT both on the list as soon as I can.

Galak

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Post by neoliminal »

GalakStarscraper wrote:I'll get JKL's pushback restatement and the Leader reroll in OT both on the list as soon as I can.

Galak
Just to be clear, mine is just an example :) I haven't actually looked over the original text when crafting it. Just making a point about where I think the correction should be made.

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Post by DoubleSkulls »

neoliminal wrote:For example, "...if all the squares are occupied, the moving team's coach picks one. Treat this player as if he had gotten a push back result from the original target. In a crowded scrum this may result in several players bouncing into one another."
You'd still have to reword Stand Firm as it quite explicitly refers to being blocked - and to handle what happens if another player is pushed into a SF player.

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Post by GalakStarscraper »

ianwilliams wrote:
neoliminal wrote:For example, "...if all the squares are occupied, the moving team's coach picks one. Treat this player as if he had gotten a push back result from the original target. In a crowded scrum this may result in several players bouncing into one another."
You'd still have to reword Stand Firm as it quite explicitly refers to being blocked - and to handle what happens if another player is pushed into a SF player.
Hmmmm .... okay you could alter Neo wording to say that a secondary pushback is treated as having been blocked. And the Advanced rule section does kinda hamstring this fix ..... (of course I for one want very much to see the Advanced section deleted).

Galak

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Post by DoubleSkulls »

Use something like Neos wording for secondary push backs

e.g. "A secondary pushback is treated exactly like a normal pushback as if the second player had been blocked by the first"

Then Stand Firm

e.g. "If a player is pushed back into a player with Stand Firm then neither player moves"

Thankfully you can choose not to use SF, otherwise I could see some very beardy applications of this.

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Post by High & Mighty »

I've got one possible addition to the list.

Perhaps I just missed it because I thought it already got clarified, but with the Iron Man handicap, after armour is broken, is the player automatically stunned, or does the blocker still get a chance for the casualty?

Perhaps adding something to the effect of "If an opposing player beats his armour roll, treat any injury roll as if the player has been stunned."

Last years review covered the poison dagger/iron man tandem, but I could have sworn there was something about this.

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Post by GalakStarscraper »

High & Mighty wrote:Perhaps I just missed it because I thought it already got clarified, but with the Iron Man handicap, after armour is broken, is the player automatically stunned, or does the blocker still get a chance for the casualty?
This was answered ... wish I could find it quickly.

You never roll for the injury roll if a player has Iron Man. You just place him Stunned. Since you never roll for injury, there is no chance for a casualty.

Galak

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Post by High & Mighty »

GalakStarscraper wrote: You never roll for the injury roll if a player has Iron Man. You just place him Stunned. Since you never roll for injury, there is no chance for a casualty.

Galak
Thanks. In that case it's worded just fine. Guess I'm just going crazy.

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Post by Skummy »

The Chaos Cup trophy is supposed to give the winning team a handicap against every opponent until the next Chaos Cup game.

What happens if both teams get the "Pick the weather" handicap?

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[url=http://www.bloodbowl.net/naf.php?page=tournamentinfo&uname=skummy]Skummy's Tourney History[/url]
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Post by Dave »

Skummy wrote:
What happens if both teams get the "Pick the weather" handicap?
:lol: :lol:

you just had this problem don't you??

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Post by Skummy »

No, but I've held the Chaos cup for about 9 months, and have occasionally wondered what the answer would be. :pissed: I usually just get extra cheerleaders out of it. :pissed: :pissed: :pissed:

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[url=http://www.bloodbowl.net/naf.php?page=tournamentinfo&uname=skummy]Skummy's Tourney History[/url]
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Post by Grumbledook »

ok a wild animal starts their turn standing next to a fanatic, which of course can never be blocked


what the hell happens?!

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