Digger Goreman wrote:
Please... the first rotter you get skilled you put Foul Appearence on and protect as normal, making him your ball carrier.... The others you put foul appearence on and... literally... statistically... you will lose your block/blitz on these players 17% of the time NO MATTER WHAT AND/OR HOW YOU COACH/PLAY....
As Ian said, ever heard of Block, Dirty player, Tackle, claw? all of these are good skills that many players will take over foul appearance.
Well to be fair claw or tackle is not my favorites as the first skill but after block it works fine. Also...I cant see why I would make a Rotter into a ball carrier when I got pestigors on the pitch.
bouf wrote:I still believe that the Rotters should lose M access... (M on doubles)
Well, if you want to see a big bunch of players with block, dirty player and tackle that's fine. (I can predict a vast increase of dirty players in nurgle teams) But then they will get better in some other way... maybe they will lose decay!? :O
bouf wrote: Oh, and Give Marauders Animosity!
I havent played with or vs a chaos pact team myself yet so cant comment on balancing issues....but I think that you are letting the chaos hating part of yourself take control...