Darkson wrote:P.11 wrote:If a player carrying the ball is Knocked Down or Placed Prone, he will drop the ball in the square where he falls. The dropped ball will bounce one square in a random direction (see Bouncing Balls, page 13) after the player"s armour and injury rolls (if any) are fully resolved.
P.13 wrote:The turnover does not take place until the ball finally comes to rest.
Where is this contradicted anywhere in the rules?
P13, as you well know Darkson, is concerned with throwing the ball and it's tru that teh turnover does not occur until the thrown ball comes to rest. I've never disagreed with that point. It does not apply to bouncing balls though. If it did a then a failed pick-up which bounced to another player and was caught would not be a turnover but it is as per the full list of Turnover event on p7. You cherry picking rules and quoting them out of context doesn't really validate your point of view in any way. The turnover rule is quite clear in that a turnover occurs when a player on the moving team is knocked down.
RoterSternHochdahl wrote:Look at the consequence of your interpretation:
That's not my interpretation, that's how the rules read. I'm quite sure that if they meant at the end of your turn then it would say "at the end of your turn" but it doesn't, it clearly says at the end of a players action.
Loki wrote:I think anyone arguing that it's not a TD is playing Rules Lawyer and either by accident or design deliberately ignoring the intention of the rules that being if at the end of your turn* one of your players is holding the ball in the endzone you have scored a TD.
By which I mean, a turn as being the end of your set of actions when all armours been rolled, balls stopped bouncing, being thrown-in, etc, not the point at which you roll a 1 for a GFI.
"rules lawyering"? I'm reading the rules as they were written to answer a question. I would have no problem with you or any commissioner giving a TD and wouldn't argue against the decision. The commissioner word is final is something else I believe is in the rule book (unless I'm lawyering again, in which case I apologise).
Have to disagree with your last comment. The action ends the minute you roll the 1 and can't or won't RR it to a success. Otherwise, following your interpretation, I could Blitz, fail a GFI and still throw my block - my action not ending at the point I rolled the 1 but at the end of my "set of actions".