BBRC Hot List - 2003

Don't understand a particular rule or just need to clarify something? This is the forum for you. With 2 of the BBRC members and the main LRB5/6 writer present at TFF, you're bound to get as good an answer as possible.

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Mirascael
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Post by Mirascael »

narkotic wrote:Back to topic:

Galak, what you think of the idea asking for changing the Kick-off result "Get the Ref"? IMHO its quite destructive, I guess they wanted to make the low and high end numbers more extreme, but this can kill the whole match:
Proposal: "Get the Ref", penalties are handled in the normal way but the team who won the FFdice roll never gets the IGEMOY counter until the next Kick off" (or next half if you like the original ruling more).
Good point, narcotic, I agree with you. Get the Ref should only last one drive and foulers should still be sent-off on a 6.

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Post by wesleytj »

one drive is taking a little too much away, but I'd be ok with it lasting a half and getting caught on an unmodifiable 6.

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Post by Darkson »

Clarification on wheter a player with Frenzy can use Multiblock, and if so, must they follow up?

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Post by DoubleSkulls »

Darkson wrote:Clarification on wheter a player with Frenzy can use Multiblock, and if so, must they follow up?
IMO this is clear already its just a matter of actually reading the relevant skill descriptions.

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Ian 'Double Skulls' Williams
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Post by Skummy »

As I see it, either Frenzy is always on and prevents Multiblock from working, or Multiblock functions fine with Frenzy, but you still have to follow up the hits. Clarification either way would be good.

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Post by Anthony_TBBF »

Change the word "Aging" to "Wear and Tear"! Aging is just so.... wrong. :)

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Post by Zombie »

Skummy wrote:As I see it, either Frenzy is always on and prevents Multiblock from working, or Multiblock functions fine with Frenzy, but you still have to follow up the hits. Clarification either way would be good.
Well, the way i see it is neither of those. If you decide to use multiple block, you totally lose frenzy for that block. No forced follow up and no second block.

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Post by ZanzerTem »

Now does everyone see why skummy wants it clarified? That was everyone sees it the same way.

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Post by DoubleSkulls »

The Hot List should not overload the BBRC with lots of items that are already dealt with in appropriate places, otherwise they'll ignore things that do matter.
LRB 2.0 pp35 wrote:Frenzy is not used with secret weapon attacks or any other kind of attack other than a straightforward normal block on one opponent!
Given that Frenzy must be used - how could you realistically think otherwise having read the skill descriptions?

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Post by Zombie »

It must be used when making a normal block. But nothing stops you from making something else then a normal block and throw frenzy out the window. Otherwise, that would mean Nobbla Blackwort could never use his chainsaw because he has frenzy. Obviously, he can use the chainsaw. It follows through the same reasoning that you can use multiple block if you're prepared to disregard frenzy.

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Post by narkotic »

Two Q&A regarding the TTM issue:

1) Does a fumble result produces a turnover when attempting to throw a team-mate who is not holding the ball?

2) Can you use the apo on players eaten by "always hungry" throwers?

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Post by Skummy »

Zombie, I agree with your interpretation for the most part, but am curious to see whether the BRRC think you should be forced to follow on a multiblock when you have Frenzy.

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Post by Skummy »

Another desired question: Clearly define the actions that can be taken by a boneheaded player, and the order in which they take place. Currently, a boneheaded player cannot take any actions for "a turn" Does this mean that they can catch the ball if thrown to them, or make an interception attempt on the next team's turn, even if they still have no tackle zone? Can a player who is boneheaded use Pass Block?

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Post by Hox-ii »

In response to the changes proposed to the "Get the Ref," only one change should be made (lasts only one drive OR foulers still get thrown out on a roll og 6).

By adding both, it will make the kickoff roll way too underpowered; as it is, the league that I play in doesn't take advantage of this roll enough.

Fouling is a big part of the game - I know those over at FUMBBL are in an uproar over it, but without it, Blood Bowl wouldn't be half as fun.

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Post by DoubleSkulls »

Zombie wrote:It must be used when making a normal block. But nothing stops you from making something else then a normal block and throw frenzy out the window. Otherwise, that would mean Nobbla Blackwort could never use his chainsaw because he has frenzy. Obviously, he can use the chainsaw. It follows through the same reasoning that you can use multiple block if you're prepared to disregard frenzy.
True. That wasn't an angle I'd considered. There ought to be a clarification of what can override frenzy.

Then there is a problem - can you "multiple block" a single player? i.e. effectively switching frenzy off?

My prefered solution is to remove Frenzy from Nobbla and say Frenzy is always on. Its less open to possible abuse that way.

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