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Niggling and Regeneration

Posted: Mon Jan 12, 2004 12:39 pm
by elirresistiblo
Hi everybody!

As an undead coach, I wonder if it is possible to use regeneration on a failed niggling, as the apothecary can be used in such a way...

I suppose that it is not possible, but would like to have this confirmed...

Thanks

Posted: Mon Jan 12, 2004 1:29 pm
by mepmuff
LRB wrote:Regeneration is now a racial characteristic that applies only to players that start with it on their team list. It may not be gained by other players, or lost by players that start with it. If the player is badly hurt, seriously injured or killed, then they are placed in the Dead and Injured Players box in the Dugout as normal. However before the next kick-off takes place (or at the end of the match if that comes first), a dice is rolled for the player to see if he regenerates. On a roll of 1-3 the player suffers the effects of the injury as normal. On a roll of 4-6 the player regenerates and should be moved to the Reserves box in the Dugout. Note that opposing players earn Star Player points as normal for inflicting
a badly hurt, serious injury, or dead result on a player with this skill, even if the result doesn’t affect the player in the normal way.
confirmed

Posted: Mon Jan 12, 2004 2:09 pm
by slup
I think you got the question wrong mepmuff.
I think that the question is "if you allready got a niggling injury due to failed regeneration or aging can you use regeneration when you roll a 1 before the game when resolving niggling injuries?"

No you cannot.
This is something that only an apothecary can do.

Posted: Mon Jan 12, 2004 4:11 pm
by elirresistiblo
you're right, that is what was meant...

Thanks for the answer.