Frenzy + Multi-Block issues
Posted: Tue Sep 03, 2002 2:49 am
Firstly, can you Frenzy & Multi Block at all?
if so then...
A Player with MultiBlock+Frenzy hits 2 players with SideStep and gets a pushback result. The players split up so the forced follow up from Frenzy whereever it is only touches 1 player... does he throw another block at just that player or does he lose that chance?
If the player has MultiBlock+Frenzy and his 2 player with Sidestep and one also has Dodge and get the DodgeDown result. Again the players split and he follows the player still standing. Does he get to block this player again now?
If he now has MultiBlock+Frenzy+Piling-On and blocks 2 players one with dodge... gets the DodgeDown result. The player goes down. Do things the proceed in this order?
A) Block resolves
B) One player goes down, other player Pushed-Back to stand next to him.
C) Armour Roll Made
- If Armour fails then choose to apply Piling-On (2nd Block Lost)
- Armour Roll succeeds Resolve Injury then next Block
- Armour Roll fails, chooses not to Pile-On, make 2nd Block.
If a guy with MultiBlock,Frenzy,Piling-On hits 2 SideStep Players, one with Dodge. Gets DodgeDown... follows up the Down one so he can use Piling-On and/OR to avoid having to throw the second Block?
---Korhil
if so then...
A Player with MultiBlock+Frenzy hits 2 players with SideStep and gets a pushback result. The players split up so the forced follow up from Frenzy whereever it is only touches 1 player... does he throw another block at just that player or does he lose that chance?
If the player has MultiBlock+Frenzy and his 2 player with Sidestep and one also has Dodge and get the DodgeDown result. Again the players split and he follows the player still standing. Does he get to block this player again now?
If he now has MultiBlock+Frenzy+Piling-On and blocks 2 players one with dodge... gets the DodgeDown result. The player goes down. Do things the proceed in this order?
A) Block resolves
B) One player goes down, other player Pushed-Back to stand next to him.
C) Armour Roll Made
- If Armour fails then choose to apply Piling-On (2nd Block Lost)
- Armour Roll succeeds Resolve Injury then next Block
- Armour Roll fails, chooses not to Pile-On, make 2nd Block.
If a guy with MultiBlock,Frenzy,Piling-On hits 2 SideStep Players, one with Dodge. Gets DodgeDown... follows up the Down one so he can use Piling-On and/OR to avoid having to throw the second Block?
---Korhil