Positions or Caracteristics skills&Traits
Moderator: TFF Mods
- Longshot
- Da Capt'ain
- Posts: 3279
- Joined: Thu Aug 09, 2001 12:00 am
- Location: elsewhere
- Contact:
Positions or Caracteristics skills&Traits
Would you prefer Positision skills and traits like in 2nd Ed (Thrower skills/Trait , Catcher/runner skills/Traits, blocker, blitzers, special,Mutation would stands as it is of course) ?
Or do you prefer the way it stands with carateristic skills and Traits (General,Agility,Strengh...) ?
Or do you prefer the way it stands with carateristic skills and Traits (General,Agility,Strengh...) ?
Reason: ''
Lightning' bugs for the win
http://teamfrancebb.positifforum.com/
http://teamfrancebb.positifforum.com/
- Zombie
- Legend
- Posts: 2245
- Joined: Tue Aug 13, 2002 4:07 pm
- Location: Montreal, Quebec, Canada
Why would you want to go back to something like that? The only thing it would accomplish is make all the teams look the same. Right now, only elf throwers have access to agility, and that's cool. Only dwarf and chaos linemen have access to strength, which is perfect as well. And elves don't have any access to strength, brillant.
I'd hate to see what you propose because then all blitzers would look the same, independant of race, and that'd be just plain boring.
I'd hate to see what you propose because then all blitzers would look the same, independant of race, and that'd be just plain boring.
Reason: ''
- Longshot
- Da Capt'ain
- Posts: 3279
- Joined: Thu Aug 09, 2001 12:00 am
- Location: elsewhere
- Contact:
- Trambi
- Ex-Mega Star, now just a Super Star
- Posts: 1310
- Joined: Thu Jan 01, 1970 12:00 am
- Location: St Quentin en Yvelines near Paris, France
- Contact:
- Haar
- Experienced
- Posts: 134
- Joined: Mon Jun 03, 2002 3:50 pm
- Location: Oakland, CA
the only thing that bugs me about the current system is that dwarven runners have access to passing skills. That's about the lamest thing I've ever seen. They should only have general skill access. I know dwarfs are supposed to be the original blood bowl players, but their team seems a little too strong to me.
Reason: ''
- Longshot
- Da Capt'ain
- Posts: 3279
- Joined: Thu Aug 09, 2001 12:00 am
- Location: elsewhere
- Contact:
-
- The Voice of Reason
- Posts: 6449
- Joined: Tue Jun 26, 2001 12:00 am
- Contact:
I've got no problem with it, dwarves are a strong roster but not dominant.
Passing skills are all very well but tend to be less valuable with no genuine recievers and AG access only on doubles. (Go ahead, give that Longbeard Catch..oooh..scary!
).
Passing skills are all very well but tend to be less valuable with no genuine recievers and AG access only on doubles. (Go ahead, give that Longbeard Catch..oooh..scary!

Reason: ''
"Deathwing treats newcomers like sh*t"
"...the brain dead Mod.."
- Dragoonkin
- Super Star
- Posts: 760
- Joined: Tue Jul 16, 2002 11:57 pm
- Location: Manitoba, Canada
-
- The Voice of Reason
- Posts: 6449
- Joined: Tue Jun 26, 2001 12:00 am
- Contact:
Any player that picks up 2 increases of the same stat should cause problems...we have a MA9 human Blitzer..he's fun... and the scary ST5 Delf Blitzer...Dragoonkin wrote:Dwarf team in our league has a couple AG4 Longbeards...Those cause problems.

Reason: ''
"Deathwing treats newcomers like sh*t"
"...the brain dead Mod.."
- Relborn
- Super Star
- Posts: 1067
- Joined: Fri Jul 05, 2002 8:09 am
- Location: Stuttgart, Germany
- Contact:
- Dragoonkin
- Super Star
- Posts: 760
- Joined: Tue Jul 16, 2002 11:57 pm
- Location: Manitoba, Canada
The Wood Elves team in the league has two AG5 Wardancers. First skill on both of them, too...
I'm the only one who's only gotten one stat increase.
+1 MA on a freakin' 'zon Blitzer. Dwarves've gotten tons of AG increases, Lizardmen have TWO S5 Sauruses...the aforementioned Wardancers...it's crazy for the poor 6337 'zons.
I'm the only one who's only gotten one stat increase.

Reason: ''
- Longshot
- Da Capt'ain
- Posts: 3279
- Joined: Thu Aug 09, 2001 12:00 am
- Location: elsewhere
- Contact: