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Do you have to take Journeymen?
Posted: Fri Feb 23, 2007 10:25 am
by Aliboon
From the rulebook, it says you may take Journeymen if you have less than 11 players. Therefore can you choose not to take a journeyman so that you get the extra inducements instead?
The only time I can see this really being worth it is so that you can get a secret weapon starplayer for a particular game, especially if you're a dwarf, but it could also be a viable tactical option if it would if you knew who you were playing next and by not having the journeyman, would reduce your opos inducements so they couldn't get a particular inducement they would otherwise have been able to afford.
Am I right in my thinking?
Posted: Fri Feb 23, 2007 10:28 am
by Darkson
Yep.
Posted: Fri Feb 23, 2007 10:50 am
by Aliboon
Cool, thanks for the reply. Could bring up some interesting tactical decisions.
Posted: Fri Feb 23, 2007 12:11 pm
by Tante Kaethe
You're right, you don't
have to take Journeymen. Another good reason not to take one is when you know you're gonna be the underdog next game and don't have all positionals.
I once did this with my Orc-team with the Tackle-Blitzer being MNG. As the next game was against an overdog-woodelves-team I didn't take a Journey-Lineman and got myself a Blitzer-Mercenary with Tackle instead (who died on a GFI into the Endzone for the leading Touchdown

).
Cheers
Tante Käthe
Posted: Fri Feb 23, 2007 2:57 pm
by Cramy
Tante Kaethe wrote:You're right, you don't
have to take Journeymen. Another good reason not to take one is when you know you're gonna be the underdog next game and don't have all positionals.
I once did this with my Orc-team with the Tackle-Blitzer being MNG. As the next game was against an overdog-woodelves-team I didn't take a Journey-Lineman and got myself a Blitzer-Mercenary with Tackle instead (who died on a GFI into the Endzone for the leading Touchdown

).
Cheers
Tante Käthe
Hehe. One of my opponents did that with Amazons. Got an Amazon blitzer mercenary for a game. Got injured in the beggining of the first half, and got the MVP. He got 0 SPPs all game (nothing worked for him), so the mercenary getting the MVP was just the end of a really bad game for him.
Posted: Wed Feb 28, 2007 3:12 pm
by Aliboon
You're right, you don't have to take Journeymen. Another good reason not to take one is when you know you're gonna be the underdog next game and don't have all positionals.
Ah yes-this is what my latest opo did-i couldn't understand why he didn't take a beastman journeyman as he was down to 10 players. Instead he hired a merc CW-probably the better option as otherwise he could only afford to induce a Bloodweiser Babe or extra card.