Take Root
Posted: Thu Jun 18, 2009 4:13 pm
After playing some more games with my halflings on tabletop, I have played "Take Root" in two diffrent ways. And because I have no clue how to do it right, I'll just let my opponent decide how he plays it in his league. So maybe you guys know the real rule:?:
A Treeman is down.
First you declare the action: move
Then you roll for Take Root: 1 - Fails
Then you stand up: 1,2,3 (he doesnt stand up) - Fails
Whats the ma of the treeman? is it 2 or 0.
Take root clearly states: "Immediately after declaring an Action with this player, roll a D6. On a 2 or
more, the player may take his Action as normal. On a 1, the player “takes
root”, and his MA is considered 0 until a drive ends, or he is Knocked
Down or Placed Prone (and no, players from his own team may not try
and block him in order to try to knock him down!). A player that has taken
root may not Go For It, be pushed back for any reason, or use any skill
that would allow him to move out of his current square or be Placed
Prone. The player may block adjacent players without following-up as
part of a Block Action however if a player fails his Take Root roll as part
of a Blitz Action he may not block that turn (he can still roll to stand up if
he is Prone)."
Standing up says: "The only time a player can stand up is at the beginning of an
Action at a cost of three squares from his movement. If the
player has less than three squares of movement, he must roll 4+
to stand up - if he stands up successfully, he may not move
further squares unless he Goes For It (see Extra Rules page 20).
Failure to stand successfully for any reason is not a turnover."
Some people say that the root, once failed, stays even if he doesnt stand up. Other say the root just vanishes, and he can try again next turn.
But who is right, and who is wrong?
Also, what if the treeman gets +MA, and fails the root. Then his ma becomes 0... can he still stand up for free. Normally he should throw to stand up just because he failed the root.
I'll also mention, that even with the changing of the rule with take root from LRB4.0 that did not say "knocked down or placed prone", nothing changes. Because with standing up there is no clarification that if he fails the 4+, the treeman is "placed" prone, or just "stays" that way.
A Treeman is down.
First you declare the action: move
Then you roll for Take Root: 1 - Fails
Then you stand up: 1,2,3 (he doesnt stand up) - Fails
Whats the ma of the treeman? is it 2 or 0.
Take root clearly states: "Immediately after declaring an Action with this player, roll a D6. On a 2 or
more, the player may take his Action as normal. On a 1, the player “takes
root”, and his MA is considered 0 until a drive ends, or he is Knocked
Down or Placed Prone (and no, players from his own team may not try
and block him in order to try to knock him down!). A player that has taken
root may not Go For It, be pushed back for any reason, or use any skill
that would allow him to move out of his current square or be Placed
Prone. The player may block adjacent players without following-up as
part of a Block Action however if a player fails his Take Root roll as part
of a Blitz Action he may not block that turn (he can still roll to stand up if
he is Prone)."
Standing up says: "The only time a player can stand up is at the beginning of an
Action at a cost of three squares from his movement. If the
player has less than three squares of movement, he must roll 4+
to stand up - if he stands up successfully, he may not move
further squares unless he Goes For It (see Extra Rules page 20).
Failure to stand successfully for any reason is not a turnover."
Some people say that the root, once failed, stays even if he doesnt stand up. Other say the root just vanishes, and he can try again next turn.
But who is right, and who is wrong?
Also, what if the treeman gets +MA, and fails the root. Then his ma becomes 0... can he still stand up for free. Normally he should throw to stand up just because he failed the root.
I'll also mention, that even with the changing of the rule with take root from LRB4.0 that did not say "knocked down or placed prone", nothing changes. Because with standing up there is no clarification that if he fails the 4+, the treeman is "placed" prone, or just "stays" that way.