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Handoff or not?

Posted: Mon Nov 04, 2002 10:19 pm
by Darkson
Just wanted to check this.

If my thrower moves into a square adjacent to the intended recipient does he have to handoff, or can he risk a quick pass for 1 SPP?

Posted: Mon Nov 04, 2002 10:39 pm
by Grumbledook
Afaik you can pass.

Posted: Mon Nov 04, 2002 10:44 pm
by Darkson
I think you can to, as I couldn't find anything in the rulebook to prevent you from doing it, but as commish I was overuled bu player power so I thought I try and get some clarification.

Posted: Mon Nov 04, 2002 10:55 pm
by longfang
Only if you declared it as a pass action.

Posted: Mon Nov 04, 2002 11:08 pm
by Joaquim
My first reaction was "no, you have to ahnd-off", but I didn't know why (and don't) I go check the book....

And... I found that "Hand-off is a action just like the Pass"... this means that hand-off isn't a pass?!?! So you can make a hand-off AND a Pass in a single turn?!?!?

Wich misleads me was that first setence: "A Hand-off is a type of very short pass".... so I allways think of it as a type of pass, of smallest range for pass (a special one, as stunties don't increade range), but a Pass....

So, if it IS a Pass, I guess you cann't, as you couldn't say you are going to throw a Long Bomb to a "short range" player.... even if you want to, I think....

If it isn't a Pass, then you should be able to do a Pass instead, for sure...

Posted: Mon Nov 04, 2002 11:15 pm
by Grumbledook
You have always been able to make a hand off and a pass in the same turn ever since 3rd edition came out.

Posted: Mon Nov 04, 2002 11:17 pm
by longfang
Wow J! Man I had to read that post a few times :lol:

You can make a hand off and a pass action in the same turn.
You can declare a pass action and at the end of the ball carriers move make a pass. You can declare a hand off and at the end of the ball carriers move, hand off the ball.

Posted: Mon Nov 04, 2002 11:43 pm
by Khail
Yes, you can pass the ball from as close as you want to the other player (including right next to them) as long as they're within the range of the range ruler. And yes, you can do both a handoff and a pass in one turn :)

Posted: Tue Nov 05, 2002 6:33 am
by Darkson
Hooray, vinidcated.


Commish go STOMP on player power.

Bwah ha ha ha ha ha!

Ahem....

Posted: Tue Nov 05, 2002 12:28 pm
by Longshot
Of course you can do both f them but pass need one more dice roll so it is more risky...but be carefull if you need a pass or a hand-off later in the same turn...

Posted: Tue Nov 05, 2002 2:09 pm
by Ixnatifual
Don't you get a completion for making a hand-off?

Posted: Tue Nov 05, 2002 2:21 pm
by DoubleSkulls
Ixnatifual wrote:Don't you get a completion for making a hand-off?
No. Only accurate passes caught by a team mate get SPPs. LRB 1.3 pp 39.

Ian

Posted: Tue Nov 05, 2002 4:21 pm
by SBG
Hi guys !

Just wondering : is it correct to take the player that has the ball, move him, and then throw your pass, I mean not saying : "This guy will pass" prior to doing your move ? I believe not.

We play that you can "declare" your pass after your move is completed, but since I want to take part in tournaments sometime in a "near" future, I want to know the correct ruling.

Thanks !

Fred

Posted: Tue Nov 05, 2002 4:39 pm
by McDeth
You need to declare a pass action or a hand off action before moving the player. ( Exactly the same way as if you would if blitzing )

Posted: Tue Nov 05, 2002 4:47 pm
by DoubleSkulls
All actions must be declared before you move any model or roll any dice. Actions are pass, hand off, block, blitz, foul and move. You don't have to declare anything else until you actually get up to the point of making the pass etc.

Most people play that move actions are implicit, and many play that you can declare the action at any point before you roll dice - but these are house rules.

Failure to declare that you are making a pass action before you start moving a player would mean that you can't pass the ball - or in fact do anything other than move.

Also if you declare a blitz say, and decide that you don't want to blitz after all (say you failed a dodge with a stand firm player) you'd have wasted the blitz so no other player on your team could declare a blitz action.

Newbies to this rule often get caught out, so I'd encourage getting into the habit a.s.a.p.