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...so a quick question for those in the know.
What is the intended rule on Hail Mary passes and modifiers e.g. from TZs, very sunny, disturbing presence etc?
The rules don't seem to specify.
Is it always fumble on a 1, inaccurate on 2-6? Or can the fumble chances modified?
Hail Mary and modifiers
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- Rapdog - formally known as Pippy
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Re: Hail Mary and modifiers
FREQUENTLY ASKED QUESTIONS?
Q. Can you use the Pass skill to re-roll a fumbled HMP? Do tackle zones or Disturbing Presence affect a HMP roll?
A. Yes, you can use Pass to re-roll. No, nothing modifies a HMP roll... it's always a 2+ roll.
Pretty definitive answer at the back of the CraP!
Q. Can you use the Pass skill to re-roll a fumbled HMP? Do tackle zones or Disturbing Presence affect a HMP roll?
A. Yes, you can use Pass to re-roll. No, nothing modifies a HMP roll... it's always a 2+ roll.
Pretty definitive answer at the back of the CraP!
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- Ex-Cyanide/Focus toadie
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Re: Hail Mary and modifiers
Does it always result in a turnover? I ask because:
And the turnover rules don't specify a missed pass, merely that it is a turnover if:CRP page 65 wrote:Note that if you are lucky, the ball will scatter back into the target square!
This says to me that if you are lucky (!) and the ball bounces back to the target square, and a catch roll is made, then you get to carry on with your turn.CRP page 7 wrote:A passed ball, or hand-off, is not caught by any member of the moving team before the ball comes to rest
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Re: Hail Mary and modifiers
Yep, HMP is only(!) a TO if it doesn't end up in possession of one of your team.
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