Xeterog wrote:you are not correct here. I'll leave it to others to argue...but in short, you turn does not end until your opponent moves his turn marker. The ball must come to rest before your turn ends (failed pick up, failed catch, knocked down player, whatever), Armor/injury rolls must be made before your turn ends.. etc. You are not interpeting the 'immediately' in the failed pick up rules correctly.
Cards and wizards create an Exception to the rules, where right before your opponent moves his turn marker, but after your turn ends, something happens.
But, that is all I have to say on it, as this argument has made me scream at the screen several times already, as the argument rubs me the wrong way.
You are entitled to your opinion, but I disagree strongly with it.
not my opinion.
It is a thought created from another thread that needed it's own platform for invoking in depth discussion to nail down some of the "it's this way or that way, or now, or later)
How people are use to playing because of tradition, house rule, misunderstanding may not be the same as the actual rules. Happens to everyone at some point. I had the hardest time with the changes with dumpoff, because we played it a different way for so long. eventually I came around. (I still get tripped up now and again)
Concept is also a big factor in difference of opinion.
Your concept is automatically "There is no way in the world this guy could be right"
All I ask is this:
Print out my statement (right or wrong it is just a statement to invoke thought)
Get your rulebook
Get a beverage and a comfy location with few distractions
Go one by one down the list of things
find what pages they are on
read the passages
refer to the rules of the end of your turn referred to as a
turnover on pf 7
write your opinion of what happens when based on the wording of both the passage and the rules for a turnover and the end of the turn
When does the turn end?
What happened before the Turn Ends
What happens after the Turn Ends
All I ask, and I am not trying to change your opinion, is to refer to the individual sections and take a moment to re-read them.
(for speed I think they are pgs 7, 8, 12, 13, 15?, 20, 22 I may have missed one but it should be in the index)
Please when you discuss a point back it up with page # and if necessary a quote of the sentence you are referring to instead of taking a staunch approach of it is wrong because I said so.
Dig in and get dirty. Refer to points in the book. Whys or why nots.
Please be open to absorb others opinion and hear what they have to say. Think it over. They may actually right or they me be actually wrong. Also someone may agree with you but for different reasons. for everyone's understanding iron the points out.
This is the perfect time to clear up some of the gray area that has plagued almost every player that plays. It also helps define time points in the game that are affected buy some of the weirdest stuff.