Why do I roll Armor/Injury after my turn has ended?
Posted: Thu Oct 14, 2010 11:57 pm
According to the various events that happen over the course of the game things happen at a different time.
What happens before the End of your Turn:
Pass - HandOff - Fumble
resolve the bounce, on a fumble if it also lands in one of your players hands it is still a turnover
What happens After the End of Your Turn: (but before your opponents turn starts): ???huh???
Your turn Ends Immediately then this stuff happens making it after the end of your turn
Ball Bounces if:
you foul and have the ball
you GFI and have the ball and trip
you fail a dodge and are holding the ball
you fail to pick up the ball
you knock yourself down or make yourself prone while holding the ball (say your opponent has wrestle and you do not have block to use on both down)
Armor and injury
Knocked down (block dice, gfi, dodge)
Roll your stunned players
Wizard
some Cards
and then the opposing coach may start his turn
Please read the various sections and understand what the word immediately means
What happens before the End of your Turn:
Pass - HandOff - Fumble

What happens After the End of Your Turn: (but before your opponents turn starts): ???huh???
Your turn Ends Immediately then this stuff happens making it after the end of your turn
Ball Bounces if:
you foul and have the ball
you GFI and have the ball and trip
you fail a dodge and are holding the ball
you fail to pick up the ball
you knock yourself down or make yourself prone while holding the ball (say your opponent has wrestle and you do not have block to use on both down)
Armor and injury
Knocked down (block dice, gfi, dodge)
Roll your stunned players
Wizard
some Cards
and then the opposing coach may start his turn
Please read the various sections and understand what the word immediately means