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Not using skills

Posted: Fri Dec 06, 2002 12:59 pm
by plasmoid
Aaaargh - the skill rules are making my head spin!
Please help me.
A word from the BBRC would be nice.

OK - here we go:
I understand that skills that modify die rolls can be used after you've seen the actual roll.
"modify" seems to include such outlandish concepts as using a different stat (break tackle). Does "modify" also include the blocking skills.

For example, an opponent blocks my catcher, can I "switch off" dodge skill to go down on a POW-! roll?
(Or could an attacker switch off tackle skill).

Also, can other (non-modifier) skills be switched off? I.e. - do I have to use my skills?

How about stand firm - which states "can _never_ be pushed back".
Surely I have to use frenzy.....?
How about kick skill? Can I see the roll before deciding to halve the distance?

Martin

Posted: Fri Dec 06, 2002 2:51 pm
by Tamper Magnitude
With kick, I would think that no you can't. As the rule states that you roll a D3, rather than a D6 and half it (same i know but it's the wording ;) ) I've always assumed that you can choose not to use a skill if you don't want too though, Stand firm is a skill this often happens with.

Posted: Fri Dec 06, 2002 5:42 pm
by Marcus
Actually it doesn't say roll a d3.

Code: Select all


Kick (General Skill)
In order to use this skill the player must be set up on the field
when his team kicks off. The player may not be set up in either
wide zone or on the line of scrimmage. Assuming all of these
conditions are met then the player is allowed to take the kickoff.
Because his kick is so accurate, the number of squares that
the ball scatters on kick-off is halved, rounding any fractions
down (ie, 1 = 0, 2-3 = 1, 4-5 = 2, 6 = 3).

LRB 1.3 p35

Also pertinent to this thread

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Many players are described as having one or more
skills. These are special abilities that modify the
Many players have skills such as catch, pass etc. Unless
stated otherwise in the skill description you never have
to use a skill just because the player’s got it, and you can
choose to use a skill that affects a dice roll after rolling
the dice. For example, you could say you were going to
use the Catch skill either before or after making a Catch
dice roll.
Some skills are also used in the opponent’s team turn. In
this case you may choose to use the skill after an
opposing player carries out an action or moves a
square. If both coaches want to use a skill to affect the
same action or move, then the coach whose team turn
is taking place must use his skill first.
LRB 1.3 p15

So in the case of using dodge to avoid being pushed back on a !POW. Yes you can.