Trampoline Trap - Specifically, Landing.
Posted: Wed Nov 07, 2012 6:36 pm
Hot topic for discussion in our league, as Dirty Trick cards are a fairly popular inducement.
Trampoline Trap:
I don't agree, and was wondering what the correct interpretation is.
Trampoline Trap:
Some coaches are interpreting that bolded bit to mean that if the player hit with the trap does not have Right Stuff, they cannot make a landing roll as normal, and therefore automatically hit the turf.Play after your turn has ended or your kick-off to an opponent is resolved, but before your opponent’s turn begins.
Choose any opposing player. Using all the rules for the Throw Team-Mate skill, the player is automatically thrown (i.e., cannot be fumbled) to a target square that is D6 squares away in a random direction from his own square (use the scatter template). The player will need to make a landing roll as normal if they land on the pitch.
I don't agree, and was wondering what the correct interpretation is.